A big thank you to @Admiral for this tutorial - I wouldn’t have known where to start making a boar’s tusk helmet without it.
Neither the tusk pattern nor the bull’s head are perfect, but I knew when I started out that perfect was not within the scope of my skills. Both are recognisable, I think, and I’m pretty happy with the way they turned out.
My wife observed that with the skull-shaped gorget, the dwarf’s face, and the bull’s head, that’s three faces on top of each other, which may be a bit much. She has the right of it, I think. But at that point I was already committed. Anyway, the paintjob will probably help to alleviate the face confusion.
Now that I’m about to progress to his arms, I’d like to ask you good people for your opinion: The dwarf’s left arm was intended to end in a fist, probably with a handle; when placed on the chariot, it was to give the impression that he was holding onto it. However, I’ve realised that he is actually a bit small for the chariot (the original Mantic driver being quite large), and I will have to make him some kind of platform within the chariot box to stand on. Now I thought: If I have to make him a platform anyway, why not do some basing trickery so that I can take him out and use him as a single model as well? Magnets might be involved.
But here’s the problem: If I want to use him on foot, an outstretched arm with a bare fist won’t look great. Holding onto the chariot would look realistic, but then again, Chaos Dwarfs are obviously given to riding Lamassus or Tauri with a weapon in each hand and never seem to fall off. So I’ve been thinking about alternatives for the left hand - a gesture of command (perhaps difficult to sculpt), a hand resting on a secondary weapon (the right one will hold a polearm), perhaps a sceptre, or a whip?
So what do you think? Should I give this evil little guy an extra toy, or stick with the original fist/handle idea? Ideas welcome