# \[Archive\] 1-2k list progession

**URL:** <https://discourse.chaos-dwarfs.com/t/archive-1-2k-list-progession/8243>\
**Category:** \[Archive\] Army Lists\
**Created:** [9 June 2008 03:53 UTC](https://discourse.chaos-dwarfs.com/t/archive-1-2k-list-progession/8243 "2008-06-09T03:53:29Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)\
**Post date:** [9 June 2008 03:53 UTC](https://discourse.chaos-dwarfs.com/t/archive-1-2k-list-progession/8243/1 "2008-06-09T03:53:29Z")

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**wizuriel** :

so just wanted to know peoples thoughts on how i’m planning to convert/build up my army.  
  
CD hero + greatweapon + armor of gaz = 94  
  
1 lvl 2 sorc + 2 dispell = 150 (lore of death)  
  
16 BB Warriors + champ + banner = 212  
  
19 warriors + champ + banner = 191  
  
10 wolf riders + larm/shield + musician = 140  
  
2 bolt throwers = 60  
  
6 bull centaurs + harm + champ + banner = 156  
  
1003  
  
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CD hero + greatweapon + armor of gaz + talisman of protection = 109  
  
1 lvl 2 sorc + dispel = 125 (lore of death)  
  
1 lvl 2 sorc + dispel = 125 (lore of shadow/fire)  
  
17 BB Warriors + champ + banner = 224  
  
17 BB Warriors + champ + banner = 224  
  
19 warriors + champ + banner = 191  
  
10 wolf riders + larm/shield + musician = 140  
  
10 hobgoblins = 20  
  
10 hobgoblins = 20  
  
2 bolt throwers = 60  
  
1 death rocket = 80  
  
6 bull centaurs + harm + champ + banner = 156  
  
1474  
  
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bull centaur lord + black hammer + shield + armour of furnace = 263  
  
lvl 2 sorc + dispel = 125&nbsp;&nbsp;(lore of death)  
  
lvl 2 sorc + dispel = 125 (lore of shadow/fire)  
  
CD hero + greatweapon + armor of gaz + talisman of protection = 109  
  
17 BB Warriors + champ + banner = 224  
  
17 BB Warriors + champ + banner = 224  
  
19 warriors + champ + banner = 191  
  
10 wolf riders + larm/shield + musician = 140  
  
25 hobgoblins + larm/shield + musician = 110  
  
10 hobgoblins = 20  
  
10 hobgoblins = 20  
  
1 death rocket = 80  
  
2 bolt throwers = 60  
  
2 bolt throwers = 60  
  
1 earthshackers = 110  
  
5 bull centaurs + harm + champ + banner = 135  
  
1996  
  
most unsure about the 2k list. I figure for 1k the banner with the BB warriors gives them a bit of staying power while waiting for help from any of the other units to flank charge. In 2k though can see the baner on a unit of 18 being a bit unreliable. also not sure about the big block of armed hobos. unfortunitly only have 20 hobo models without a shield ☹ for the rest figured might as well add the light armour than for just +1pt. would be a good tar pit unit in theory

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**Author:** ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)\
**Post date:** [9 June 2008 09:16 UTC](https://discourse.chaos-dwarfs.com/t/archive-1-2k-list-progession/8243/2 "2008-06-09T09:16:01Z")

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**metro\_gnome** :

1K:  
  
drop the levels on the sorceror… 4 dice will equal no spells…  
  
drop the command models on the BBs… or at least the standard… its a 100vp loss waiting to happen…  
  
the point saved puts your 20 hobgoblins down vanilla…  
  
1.5K  
  
drop levels for scrolls… talisman is also a waste of points…  
  
consider dropping a whole sorceror… for a hobbie boss maybe…  
  
BB sticks are a liability… group these 10 man hobbie units together…  
  
2K  
  
drop levels for scrolls… drop talisman…  
  
BB sticks are a liability… drop hobgoblin toys…  
  
group these 10 man units together…

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**Author:** ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)\
**Post date:** [19 June 2008 01:32 UTC](https://discourse.chaos-dwarfs.com/t/archive-1-2k-list-progession/8243/3 "2008-06-19T01:32:12Z")

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**wizuriel** :

I disagree with the banner on the blunder unit. only played a few 1-1.5k point games but I find they do help. very rarly would a unit outnumber my bb unit after a stand and shoot (even if it is just the front rank being obliterated). usally also get at least 1 turn to shoot whatever is about to charge me. the banner helps me stay in combat with the hope a faster unit can get in and help out.  
  
also might be luck sometimes but I like the lvl 2 sorcers. played a 1k game against dwarfs and first time got an irresistable force and magical missled an oragn gun. killed 2/3 of the crew (more than made up the points for the sorc). againt a magic heavy army they will be pretty useless but against a more combat heavy they should do fine.  
  
though yeah agree with the 6+ ward. dropped that and pumped by my hobo units to 15 each. also wondering how cheesy it would be to drop the death rocket for more bolt throwers. think 6 in a 2k game with an ES would be over the top?
