[Archive] 1200 mini 1day tourney

Gar Shadowfame:

Besides normal limitation, i cant have more than 6 power and dispell dice, every boundspell counts as 1 power dice, 2 basic dices are also part of this limitation.

this is ment to be a competitive rooster

1200 Pts - Chaos Dwarfs Army

Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost

Earthshaker 1 6 4 3 4 5 3 1 3 4 5+ 3 100

Daemon Engine; Range 48", Stone Thrower, troops under 5"

template 1/2Mv and cannot shoot, machines shoot on 4+

Crew 3 3 4 3 3 4 1 2 1 9 5+ 1 [0]

Heavy Armour

Death Rocket 1 6 4 3 4 5 3 1 3 4 5+ 3 90

As smaller Cannon, instead of bounce place 5" template, S3

Armour Piercing

Crew 3 3 4 3 3 4 1 2 1 9 5+ 1 [0]

Heavy Armour

Death Rocket 1 6 4 3 4 5 3 1 3 4 5+ 3 90

As smaller Cannon, instead of bounce place 5" template, S3

Armour Piercing

Crew 3 3 4 3 3 4 1 2 1 9 5+ 1 [0]

Heavy Armour

Hobgoblin

Spear Chukka 1 7 3 35

48", St6 D3 Wo, -1S/Rank, No armour save; Single unit = Bolt

Thrower & 2 Crew

Crew 2 4 3 3 3 3 1 2 1 6 1 [0]

Hobgoblin

Spear Chukka 1 7 3 35

48", St6 D3 Wo, -1S/Rank, No armour save; Single unit = Bolt

Thrower & 2 Crew

Crew 2 4 3 3 3 3 1 2 1 6 1 [0]

Annihilators 17 3 4 3 3 4 1 2 1 9 5+ 1 204

Blunderbuss; Range 12"; Roll to-hit for each model in target

unit (no modifiers except S&S); Hits at St3 +1/rank (max St5);

Heavy Armour

Warriors 12 3 4 3 3/5 4 1 2 1 9 5+ 1 180

Great Weapon; +2S (+1 if mounted). Strikes last in HtH unless

charging; Heavy Armour; Standard; +1CR

Banner of Daemonic Bound Spell, Power Level 3: Unseen Lurker spell from the Lore of [30]

Tides Shadow; May only be cast on the unit with the banner



Slaver 1 3 4 3 3/5 4 1 2 2 9 5+ 1 [30]

Daemonsmith 1 3 5 4 4 4 2 2 2 9 3+ 1 1 162

May act as crew for Daemonic Engine; Hellcannon joined may

re-roll failed Rampage rolls; Chaos Armour; Shield

Chalice of Fire May roll a D3 at the start of either players magic phase. Remove [30]

that many dice from both player’s magic pools. One use only.

Hexacon of Hashut Instead of making a Dispel roll, bearer may roll 6D6 & if the [20]

total equals or exceeds enemy’s casting roll, spell is

prevented; May not be used if spell cast with IF; One use only

Daemonsmith 1 3 5 4 4 4 2 2 2 9 3+ 1 1 162

May act as crew for Daemonic Engine; Hellcannon joined may

re-roll failed Rampage rolls; Chaos Armour; Shield

Holocaust Cloak +1 to cast (or +1 to power level of bound spells) [45]

Rubric of Daemonic

Whispers Enemies w/in 12" must reveal magic items