[Archive] 2400pt Chaos Dwarfs - Combat based

Time of Madness:

Changed up my 2400pt list and cut back on some of the shooting. This is geared more towards combat.

CHARACTERS

Sorcerer Prophet (General)

- Level 4

- Enchanted Shield

- Talisman of Preservation

- Healing Potion

= 385pts

Castellean ( BSB )

- Shield

- Mask of the Furnace

= 197pts

Daemonsmith

- Level 1

- Charmed Shield

- Dispel Scroll

= 125pts

CORE

28 Infernal Guard

General/BSB HERE

- Full Command

- Lichebone Pennant

= 383pts

21 Infernal Guard

- Full Command

- Great Weapon

= 347pts

SPECIAL

4 Bull Centaurs

- Champ

- Great Weapons/Shields

= 230pts

Deathshrieker

= 100pts

Deathshrieker

= 100pts

RARE

Hellcannon

= 205pts

K’daai Destroyer

= 325pts

TOTAL POINTS = 2397pts

General idea is to run my larger unit of guard 5X6 with the 2 characters beside my smaller unit of guard with great weapons. I like to run the second unit 7x3 to maximize the high S attacks.

The destroyer/centaurs would assist the infantry on the flanks.

I kept the deathshriekers for some range output and added the hellcannon.

Opinions on the list?

Time of Madness

Johnny-Crass:

What lores are you thinking?

St3v3:

I would consider the Lore of Metal as there are two spells that can really help out in CC - Enchanted blades and Glittering Robe.

On a lvl 4 you have a good chance to roll at least one of those if not both.

The list looks OK overall but I personally would add some chaff. And try to give the Castellan some magic weapon/GW.

Halfblood:

Im pretty sure our wizards do not roll for spells (Except Drazhoath). The Tamurkhan book says “A Sorceror-Prophet is a level 3 Wizard. They may choose spells from…” So you can select your spells from Lore of Metal. Please correct me if im wrong…

Johnny-Crass:

Very very wrong.

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