# \[Archive\] 2K Dwarfs

**URL:** https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337
**Category:** \[Archive\] Army Lists
**Created:** [8 February 2008 03:06 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337 "2008-02-08T03:06:32Z")
**Posts on this page:** 12
**Page:** 1

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [8 February 2008 03:06 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/1 "2008-02-08T03:06:32Z")

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**metro\_gnome** :

so i don’t know much about chaos free dwarfs…  
  
i find their runes wacky… and can’t really get a feeling for them…  
  
but I’m looking at trying them out with my CD models…  
  
this list is mainly against TK… would drop spellbinding for 2 spellbreaking against most opponents…  
  
Runelord: Anvil, Spellbinding, Resistance, Stone, Shield   
  
Thane: BSB, Gromril   
  
20 Dwarf Warriors: FC, Shields   
  
20 Long Beards: FC, Shields, Courage   
  
10 Thunderers: Shields   
  
10 Thunderers: Shields   
  
Grudge Thrower   
  
Bolt thrower: Engineer, Penetrating   
  
Bolt thrower: Engineer, Penetrating, Reloading  
  
Cannon: Forging   
  
5 DoW Heavy Calvary: FC, Barding   
  
5 DoW Heavy Calvary: FC, Barding

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [9 February 2008 08:44 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/2 "2008-02-09T08:44:07Z")

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**dancehat** :

Not so keen on DoW units in a Dwarf list or indeed any list. Though with dwarfs I think there are alot better choices(see gyro and organ gun). Especially since youre list focus more on shooting and disruption(anvil + good amount of shooting). Thus a gyro would do your list alot of good. Not for marchblocking against TK then but even so the steamgun will hurt his lightly armoured units.  
  
I also perfer to spellbreaking instead. Rather like to have 100% chance to stop those game-winning incantations.  
  
Also, definately get engineers on your war machines.

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [9 February 2008 09:22 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/3 "2008-02-09T09:22:15Z")

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**metro\_gnome** :

well with forging on my cannon i can’t really see the point of one there…  
  
I suppose could get one for the grudge thrower…  
  
I’m using DoW cavalry so I can use my BC models…

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [9 February 2008 09:41 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/4 "2008-02-09T09:41:18Z")

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**dancehat** :

It´s not just the re-roll. It´s the extra dwarf with the crew. I usually also give em a brace of pistols. Just having this extra dwarf has saved me countless of times.  
  
Ah fair point. Actually managed to miss out on the whole CD models part.

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [9 February 2008 09:57 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/5 "2008-02-09T09:57:55Z")

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**metro\_gnome** :

ok… sounds like a good idea… where to find the points tho…  
  
actually DoW cavalry is actually pretty tight unit for 150 points…

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [9 February 2008 10:30 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/6 "2008-02-09T10:30:05Z")

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**dancehat** :

Strip the spellbinding down to a single scroll(RoSpellbreaking). 7 DD + scroll should be enough.  
  
Also, I´d get rid of the RoReloading. Also I actually perfer the RoStoic over Courage. Nice to snag that outnumber +1 CR with almost 100% certainity. Thats 40pts.  
  
Add the RoBurning to one of the BTs to keep it legal. Should be able to afford 2 engineers now.  
  
The last 5 points I´d put in on the cannon with RoBurning. Flaming attacks is generally alot fun 🙂 Also makes short work of those damn annoying treemen.  
  
Cheers

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [9 February 2008 11:28 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/7 "2008-02-09T11:28:03Z")

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**metro\_gnome** :

well i’ve heard the rune of burning can actually kick you in the pants…  
  
if you use it against something that is immune to flaming attacks…  
  
like say a CD character in furnace armor…  
  
the flaming BT or cannon ball does no damage vs this guy…  
  
but aginst TK it should be ok…  
  
Runelord: Anvil, Spellbreaking, Resistance, Stone, Shield  
  
Thane: BSB, Gromril  
  
20 Dwarf Warriors: FC, Shields  
  
20 Long Beards: FC, Shields, Stoicism  
  
10 Thunderers: Shields  
  
10 Thunderers: Shields  
  
Grudge Thrower: Engineer  
  
Bolt thrower: Engineer, Penetrating  
  
Bolt thrower: Engineer, Penetrating, Burning  
  
Cannon: Engineer, Forging, Burning  
  
5 DoW Heavy Calvary: FC, Barding  
  
5 DoW Heavy Calvary: FC, Barding  
  
Thats one expensive cannon tho…

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [10 February 2008 12:40 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/8 "2008-02-10T12:40:23Z")

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**dancehat** :

Some of the immunity to this is only “flame-based” attacks like breath attacks, lore of fire and so on. So while being immune to the flaming attacks they arent immune to the massive bolt fired upon them. The DPs of the high elves are indeed 100% immune though.  
  
Expensive but very reliable!  
  
Looks like a deadly list now, thats for sure.

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [10 February 2008 11:29 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/9 "2008-02-10T11:29:55Z")

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**minty** :

> well i've heard the rune of burning can actually kick you in the pants...  
> if you use it against something that is immune to flaming attacks...  
> like say a CD character in furnace armor...   
> the flaming BT or cannon ball does no damage vs this guy...  
> but aginst TK it should be ok...  
>   
> Runelord: Anvil, Spellbreaking, Resistance, Stone, Shield  
> Thane: BSB, Gromril  
> both of them are expencive but good, You don't realy need any protection on the anvil, since it dosen't need LoS or anything, just hide it in somewhere no-onecan get you and have fun

  
20 Dwarf Warriors: FC, Shields  
20 Long Beards: FC, Shields, Stoicism  
10 Thunderers: Shields  
10 Thunderers: Shields  
Good, Good, maybe add in some great weapns, you actualy lack killyness in your basic warriors, and with ther anvil you should be able to get the charge with, I think it's rune of hearth and home, anyway, the one that slows then enemy to dwarf speed:)  
Grudge Thrower: Engineer&nbsp;&nbsp;   
Bolt thrower: Engineer, Penetrating&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;  
Bolt thrower: Engineer, Penetrating, Burning&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;  
Cannon: Engineer, Forging, Burning  
Nice, that thrower can do a fair bit of dammage, even if it lacks the shakers shaking ability, S7 bolt throwers are great, and you only put RoBurning on it so you can have 2 S7 bolt throwers. about the cannon, all you need is forging, burning is a kick in the theef wen you face things like dragon princes, Or tauruses, or armour of the furnace, since it makes them into flaming attacks, of which these units are immune  
  
5 DoW Heavy Calvary: FC, Barding  
5 DoW Heavy Calvary: FC, Barding  
Nice, these 'Bull centaurs' should do quite well, maybe drop just one (don't kill me yet) for a gyro, I just see chaos dwarves having so many flying machines, and the gyro can make such a pest of itself it's worth it just for that, pluss you coul call it a mini-taurus - steam breath, flying - you get the idea  
  
  
**metro\_gnome** comments in quote

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [10 February 2008 04:39 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/10 "2008-02-10T04:39:36Z")

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**metro\_gnome** :

well as my major opponent is TK… flaming is not so bad…  
  
I do think the anvil might be in danger of “it came from bellow” [/spooky voice]  
  
With that in mind I wonder if Preservation might be a good idea…  
  
I originally had Reloading on a BT instead of 2 Burnings… would this be better in an all-comers?

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [10 February 2008 10:39 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/11 "2008-02-10T10:39:07Z")

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**minty** :

ah, tomb kings, in that case I suggest dropping the anvil (not the lord) for another thane, it camefrom below can make a mockery of them just because one scorpion can eaisly take out an anvil in two turns without KB, thats just an afterthought here  
  
instead, load up on the anti-magic, namely a priest with MRoBallance, and a few more dawi zharr

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [18 March 2008 11:29 UTC](https://discourse.chaos-dwarfs.com/t/archive-2k-dwarfs/7337/12 "2008-03-18T11:29:47Z")

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**metro\_gnome** :

bump… thinking about your GW idea…  
  
I’ve decide to go with hammerers over longbeards…  
  
dwarf units are frighteningly similar…  
  
Runelord: Anvil, Spellbreaking, Resistance, Preservation, Stone, Shield  
  
Thane: BSB, Gromril  
  
10 Thunderers: Shields  
  
10 Thunderers: Shields  
  
19 Dwarf Warriors: FC, Shields  
  
20 Hammerers: FC, Stoicism  
  
Bolt thrower: Engineer, Penetrating  
  
Bolt thrower: Engineer, Penetrating, Burning  
  
Grudge Thrower: Engineer  
  
Cannon: Engineer, Forging  
  
5 DoW Heavy Calvary: FC, Barding  
  
5 DoW Heavy Calvary: FC, Barding
