Sorceror-Prophet Nalgrund:
Hey guys. Been getting into CD more and more, after getting Tamurkhan. These guys do everything for me; insane magic, awesome artillery, awesome heavy infantry and perfect chaff, useful monsters, sweet characters…Lizardmen really only do one or two of those well. So, taking a break from my main army, branching out.
Been playing around and tweaking my first list. I’m just trying to figure out how much Forge World gear I actually need, and how much I can model myself (for example, the heroes I can mod with WoC and lesser Dwarf bits, and the Destroyer has to be modelled). Looking at about 60 Infernals and 40 Hobgoblins. Magma cannons I’ll just get using the lesser Dwarf version, modded with evil runes n bits (the Forge World ones are sexy but oh god $$$).
Anyway, enough blah, here is the list;
Lords:
Level 4 Hashut Prophet General w/Furnace Mask, Darkforged Axe, Blackshard Armour, Ironcurse Icon
Level 4 Death Prophet w/Darkforged Axe, Armour of Destiny
Heroes:
BSB Infernal Castellan w/Sword of Might, Blackshard Armour, Enchanted Shield, Talisman of Preservation, Potion of Speed
Level 1 Fire Daemonsmith w/Dragonhelm, Enscorcelled Axe, Blackshard Armour
Core:
Standard Bearer w/Banner of Flame, Musician, 26 x Infernal Guardians w/fireglaives
Standard Bearer, Musician, 26 x Infernal Guardians w/fireglaives
(2) 20 x Hobgoblins w/bows
Special:
(3) Magma Cannon
Rare:
K’Daai Destroyer
Deployment wise, Death Prophet and Daemonsmith join the Flame Infernals, Hashut General and Castellan join the normal Infernals.
Magma cannons deploy on each flank and in between the Infernals.
Hobgoblins guard flanks of Infernals from flank attacks, and charge flanks of enemy units that charge the Infernals.
Destroyer goes on a flank to shoot up and eat skirmishers/cavalry/flankers/artillery. He also is a pretty good tank and if need be, I can slam him into the flank of a Steadfast block to deny ranks and swing combat.
Been thinking of some changes (it’s pretty homogeneous), but I’m ruling out the following;
- Drazhoath: Following the seemingly-universal law of ‘special characters can never be as good/cheap as generic’, and he’s mounted to boot.
- Taur’uk: Castellan can join anyone, and you have to take Centaurs. Plus he’s about 50 points too expensive, unless you like only having generic gear.
- Ironsworn: Magic attacks only really matter against Ethereals, which your magic missiles and characters kill just fine. WS5 is nice but I prefer Infernals TBH. They have guns on top of S5 for the same price.
- Deathshrieker: Eh, it’s very chancy compared to the other artillery
- Siege Giant: Maybe in a scenario, but for general use, Destroyer is a million times better
So, what do you guys think? I’m tossing up between Centaurs and Fireborn. They give me another unit to flank and disrupt/assassinate with. Bull Centaurs are cheaper, tougher and more options.
Fireborn have straight 4+ ward against everything, flaming attacks and better Initiative.
Dreadquake mortar is pretty sweet, as is Iron Daemon. $$$, but the models are very well done.