# \[Archive\] A new type of gun?

**URL:** https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737
**Category:** \[Archive\] Rules Development
**Created:** [13 September 2015 03:13 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737 "2015-09-13T03:13:42Z")
**Posts on this page:** 12
**Page:** 1

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### Author: ![Grimstonefire](https://discourse.chaos-dwarfs.com/user_avatar/discourse.chaos-dwarfs.com/grimstonefire/32/32286_2.png) [@Grimstonefire](https://discourse.chaos-dwarfs.com/u/Grimstonefire)
#### Post date: [13 September 2015 03:13 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/1 "2015-09-13T03:13:42Z")

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**Grimstonefire** :

So I’m curious, if you could design a new cd gun, what would it be?  
  
I have two ideas:  
  
Firstly something inbetween the fireglaive and bb. Mid ranged, no combat bonus, basically a more accurate and powerful supressor at range than a bb.  
  
Secondly, some sort of flame thrower unit.  
  
The first one is inspired by my bb champion I’ve been making who I wanted to have a more experimental weapon.

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### Author: ![Lord\_of\_Uzkulak](https://discourse.chaos-dwarfs.com/user_avatar/discourse.chaos-dwarfs.com/lord_of_uzkulak/32/161_2.png) [@Lord\_of\_Uzkulak](https://discourse.chaos-dwarfs.com/u/Lord_of_Uzkulak)
#### Post date: [13 September 2015 03:35 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/2 "2015-09-13T03:35:26Z")

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**DÃ®nadan** :

I think the flame thrower idea sounds like a good one, possibly something akin to Skaven weapons teams - a two dwarf mini on a cavalry base that accompanies a unit rather than being a unit in its own right. Could also have other weapons teams such as one that fires nets (reduces/prevents movement perhaps?), maybe a steam gun (low strength but ignores armour perhaps?), etc

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [13 September 2015 04:02 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/3 "2015-09-13T04:02:57Z")

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**Hill\_Billy\_Bub** :

> I think the flame thrower idea sounds like a good one, possibly something akin to Skaven weapons teams - a two dwarf mini on a cavalry base that accompanies a unit rather than being a unit in its own right. Could also have other weapons teams such as one that fires nets (reduces/prevents movement perhaps?), maybe a steam gun (low strength but ignores armour perhaps?), etc  
>   
> **Dînadan**

I like the idea of weapon teams, you could even use the old models like the bazooka or even the swivel gun for them.

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### Author: ![zobo1942](https://discourse.chaos-dwarfs.com/letter_avatar_proxy/v4/letter/z/a9adbd/32.png) [@zobo1942](https://discourse.chaos-dwarfs.com/u/zobo1942)
#### Post date: [13 September 2015 09:36 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/4 "2015-09-13T09:36:12Z")

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**zobo1942** :

How about a ‘Corrosion Cannon’ which sprays acid?

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### Author: ![Abecedar](https://discourse.chaos-dwarfs.com/user_avatar/discourse.chaos-dwarfs.com/abecedar/32/3113_2.png) [@Abecedar](https://discourse.chaos-dwarfs.com/u/Abecedar)
#### Post date: [13 September 2015 10:56 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/5 "2015-09-13T10:56:16Z")

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**Abecedar** :

Heres what has been suggested so far ( just so I can read them all at once)  
  
Standard Firearm - Mid Range but more accurate than a Blunderbuss.  
  
Flame Thrower, Steam Gun or Acid Gun.  
  
Net Firing weapon  
  
Maybe a boosted Blunderbuss. to cover more range but loses part of its bonuses at longer range  
  
The flame, steam or acid gun could all be variations of the same weapon. I do like the two man teams for that.  
  
And the net guns would maybe have a pistol like range and not able to be used once in CC.

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [13 September 2015 11:00 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/6 "2015-09-13T11:00:55Z")

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**Hill\_Billy\_Bub** :

> How about a 'Corrosion Cannon' which sprays acid?  
>   
> **zobo1942**

that sounds like a skaven or nurgle type of thing

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### Author: ![Lord\_of\_Uzkulak](https://discourse.chaos-dwarfs.com/user_avatar/discourse.chaos-dwarfs.com/lord_of_uzkulak/32/161_2.png) [@Lord\_of\_Uzkulak](https://discourse.chaos-dwarfs.com/u/Lord_of_Uzkulak)
#### Post date: [13 September 2015 11:38 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/7 "2015-09-13T11:38:45Z")

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**DÃ®nadan** :

Not a gun, but how about a grenadier unit? Something like the Skaven Poison Wind Globadiers, but instead of balls filled with poisoned gas they lob explosives.

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [14 September 2015 12:00 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/8 "2015-09-14T12:00:37Z")

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**Hill\_Billy\_Bub** :

> Heres what has been suggested so far ( just so I can read them all at once)  
> Standard Firearm - Mid Range but more accurate than a Blunderbuss.  
> Flame Thrower, Steam Gun or Acid Gun.&nbsp;&nbsp;  
> Net Firing weapon  
>   
> Maybe a boosted Blunderbuss. to cover more range but loses part of its bonuses at longer range  
> The flame, steam or acid gun could all be variations of the same weapon.&nbsp;&nbsp;I do like the two man teams for that.  
> And the net guns would maybe have a pistol like range and not able to be used once in CC.  
>   
> **Abecedar**

i think the best alternative to the netter and\or the grenadier unit it a skirmisher unit or even a detachment like what the empire has. They can be "slavers",they can stand and shoot if if a unit within 4" is charged. The netter can work somewhat like they do with orcs and goblins. the two man team for the flamethrower (template weapon) thing is a solid idea and we can include the bazooka teams as like a D3 strength 5 hits. As for another ranged weapon we can always go for the classic crossbow or use dwarven hand gun rules with flaming attacks added.

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [19 September 2015 10:29 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/9 "2015-09-19T10:29:17Z")

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**Hill\_Billy\_Bub** :

[![](https://www.silverghost.me.uk/gallery2-master/d/22416-2/P9262182.JPG) ](https://www.silverghost.me.uk/gallery2-master/d/22416-2/P9262182.JPG)  
  
perfect flame thrower team and bazooka team  
  
flame thrower can use the warpfire thrower rules  
  
the bazooka can use the poisoned wind mortar  
  
[http://i3.photobucket.com/albums/y81/cl\_clam/Chaos%20Dwarfs/Coloured%20Classic%20Collection/SwivelGun1.jpg](http://i3.photobucket.com/albums/y81/cl_clam/Chaos%20Dwarfs/Coloured%20Classic%20Collection/SwivelGun1.jpg)  
  
can use the rattling gun rule except with a D3 instead of D6 and doesn’t explode to represent a shotgun/ grapeshot type fire  
  
if you want tme to post the rules to them tell me

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [21 July 2016 03:20 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/10 "2016-07-21T03:20:18Z")

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**gsteelwraith** :

A machinegun team could be interesting, using the old Ratling Gun rules perhaps. While we’re at it, how about a CD version of a Warplock Jezzail? Longer range, but with enough pop to hurt a high Toughness enemy. Of course, the old bazooka team could do that.

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [21 July 2016 09:34 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/11 "2016-07-21T09:34:24Z")

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**Carcearion** :

I feel like the CD are a little light on slave capturing gear all around, I could see like a duel-barrel chain bolas firing contraption being cool. That that has always been disappointing with the slave capturing races like Dark Eldar and Chaos Dwarves, there hasn�?Tt really been a mechanic for it for a long time.

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### Author: ![ashur](https://discourse.chaos-dwarfs.com/user_avatar/discourse.chaos-dwarfs.com/ashur/32/1379_2.png) [@ashur](https://discourse.chaos-dwarfs.com/u/ashur)
#### Post date: [22 July 2016 05:26 UTC](https://discourse.chaos-dwarfs.com/t/archive-a-new-type-of-gun/21737/12 "2016-07-22T05:26:11Z")

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**ashur** :

How about a harpoon type weapon to bring down large creatures?
