# \[Archive\] Assaulted iron daemon

**URL:** https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572
**Category:** \[Archive\] Chaos Dwarf Discussion
**Created:** [13 November 2011 12:40 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572 "2011-11-13T12:40:26Z")
**Posts on this page:** 20
**Page:** 2

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#### Post date: [14 November 2011 06:24 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/21 "2011-11-14T06:24:43Z")

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**khedyarl** :

The Cannonade is S6 with AP and d3 wounds, Spikes, not S8.   
  
And really, the train is really maneuverable as long as you aren’t using the 2d6 additional movement - since it’s a single model, it can pivot on the spot, making our lumbering behemoth train one of the most ready-response units we actually have. Which is bizzare.

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#### Post date: [14 November 2011 06:31 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/22 "2011-11-14T06:31:37Z")

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**KramDratta** :

IMO it misses one thing: Either change the Thunderstomp to grind attacks or make it able to Thunderstomp everything!

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#### Post date: [14 November 2011 06:41 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/23 "2011-11-14T06:41:46Z")

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**Thommy H** :

It should just have some normal Attacks. Impact Hits represent it crashing into stuff and Thunderstomp represents it being more deadly against little things it can drive over. It would work absolutely fine as a Monster with either handlers or riders (like the Arachnarok, Warsphinx or the Ogre mobsters), Impact Hits and an option for Random Movement.

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#### Post date: [14 November 2011 06:45 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/24 "2011-11-14T06:45:44Z")

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**khedyarl** :

You know, I don’t think it really needs attacks. It is, after all, a train.  
  
I actually kind of wish it just had a leave to leave combat if it is attacked from the flank, or rear. Just… drive away. You’re a train. just leave.

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#### Post date: [15 November 2011 04:41 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/25 "2011-11-15T04:41:59Z")

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**saurus** :

> You know, I don't think it really needs attacks.&nbsp;&nbsp;It is, after all, a train.  
>   
> I actually kind of wish it just had a leave to leave combat if it is attacked from the flank, or rear.&nbsp;&nbsp;Just... drive away.&nbsp;&nbsp;You're a train.&nbsp;&nbsp;just leave.  
>   
> **khedyarl**

+1

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### Author: ![system](https://chaos-dwarfs-uploads.s3.dualstack.eu-west-1.amazonaws.com/original/1X/058cf99fdec95c6eee5c82f87c1a7b1af846a162.png) [@system](https://discourse.chaos-dwarfs.com/u/system)
#### Post date: [15 November 2011 05:10 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/26 "2011-11-15T05:10:31Z")

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**gIL^** :

So let me get this straight.  
  
If a giant for examples charges the iron demon, Does the iron demon get no attacks except the cd’s and it can’t move out of combat thus getting 300 pts tied up?  
  
T7 and 7 wounds and unbreakable is still great i would love to throw one into a massive unit and tie it up through the whole game, I might end up running 2 together.

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#### Post date: [15 November 2011 08:19 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/27 "2011-11-15T08:19:36Z")

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**Thommy H** :

> So let me get this straight.  
>   
> If a giant for examples charges the iron demon, Does the iron demon get no attacks except the cd's and it can't move out of combat thus getting 300 pts tied up?  
>   
> **gIL^**

That's right.

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#### Post date: [15 November 2011 10:47 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/28 "2011-11-15T10:47:55Z")

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**nilbog** :

Even worse is a wood elf or high elf eagle tying up your iron daemon all game. That flying beasty just made six times its points back.

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#### Post date: [15 November 2011 06:39 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/29 "2011-11-15T06:39:53Z")

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**khedyarl** :

Thing with that, is that with a tiny unit of light calv, or an eagle, the odds are in your favour of getting rid of the thing within a turn or two. They hit you on fours, wound on sixes, giving a 4+ save. You hit them on fours, wound on fives, giving no save. They’re not unbreakable, and only have three wounds.  
  
It will certainly screw up your battle line for a bit, but unless you are tremendously unlucky, it’s not game-over for the daemon.

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#### Post date: [15 November 2011 07:09 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/30 "2011-11-15T07:09:46Z")

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**KramDratta** :

@Khedyarl: But if they charge you in the flank they’re at +1CR, unless the Iron Daemon can reform.

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#### Post date: [15 November 2011 07:12 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/31 "2011-11-15T07:12:05Z")

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**rabotak** :

> @Khedyarl: But if they charge you in the flank they're at +1CR, unless the Iron Daemon can reform.  
>   
> **KramDratta**

that doesn't matter since the id is unbreakable.

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#### Post date: [15 November 2011 07:13 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/32 "2011-11-15T07:13:50Z")

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**KramDratta** :

@Rabotak: Yes, but they’re also less likely to lose combat.

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#### Post date: [15 November 2011 07:16 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/33 "2011-11-15T07:16:34Z")

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**rabotak** :

> @Rabotak: Yes, but they're also less likely to lose combat.  
>   
> **KramDratta**

ah, ok, that's what you meant, fair point.

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#### Post date: [16 November 2011 03:37 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/34 "2011-11-16T03:37:34Z")

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**gIL^** :

Wait, Can it thunderstomp sideways? If so the rules are messed up.

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#### Post date: [16 November 2011 03:40 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/35 "2011-11-16T03:40:44Z")

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**gIL^** :

![](http://i718.photobucket.com/albums/ww185/Loki7045/Games%20Day%202010/Gamesday2010040.jpg)  
  
Vs  
  
 ![](http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1184986_99120299011_WarhammerGiant2Main_445x319.jpg)  
  
3 Str 3 attacks? Where did the huge giant sized dozer blade go? ☹  
  
Imagine how quickly that giant would get minced by those blades.  
  
The Faq will fix it and say it can thunderstomp anything if engaged on the front. Thats what i would do.  
  
Meh whatever i still want 3.

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#### Post date: [16 November 2011 03:43 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/36 "2011-11-16T03:43:01Z")

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**Vogon** :

> Wait, Can it thunderstomp sideways? If so the rules are messed up.  
>   
> **gIL^**

Yes a thunderstomp can work sideways and backwards. The only qualifier is that the unit has to be in base contact.

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#### Post date: [16 November 2011 03:46 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/37 "2011-11-16T03:46:25Z")

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**rabotak** :

yup, that doesn’t seem right at all x.x  
  
(we should add gils last post to our FAQ query to underline this problem 🙂 )

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#### Post date: [17 November 2011 03:53 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/38 "2011-11-17T03:53:05Z")

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**gIL^** :

Would running 3 be cheesy?  
  
2 on 1 flank with cannonades and dakka any threats and 1 skullcracker in the middle marching with the army with its flanks totally covered so nothing can charge it.&nbsp;&nbsp;( Perhaps even a unit of hobo chaff protecting the rear? )  
  
Would that work, Because that skullcracker is goin to mince anythin in the front.  
  
PS does anyone make a train sounds sometimes?

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#### Post date: [17 November 2011 04:33 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/39 "2011-11-17T04:33:50Z")

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**Grimbold Blackhammer** :

Funny you should mention that.&nbsp;&nbsp;I hide sound chips and speakers in my big models.&nbsp;&nbsp;Whenever I fire my Hellcannon, it makes a sound suspicously like a WoW Fel Reaver, my Hydra roars like a Jurassic Park T-Rex whenever it breathes fire, and you gotta know my Iron Daemon is going to sound like a train!&nbsp;&nbsp;The first time I did it, the tournament I was in almost stopped and every head in the room turned to look at my table. Definitely adds to the fun!  
  
Grimbold Blackhammer

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#### Post date: [17 November 2011 05:01 UTC](https://discourse.chaos-dwarfs.com/t/archive-assaulted-iron-daemon/15572/40 "2011-11-17T05:01:28Z")

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**gIL^** :

> Funny you should mention that.&nbsp;&nbsp;I hide sound chips and speakers in my big models.&nbsp;&nbsp;Whenever I fire my Hellcannon, it makes a sound suspicously like a WoW Fel Reaver, my Hydra roars like a Jurassic Park T-Rex whenever it breathes fire, and you gotta know my Iron Daemon is going to sound like a train!&nbsp;&nbsp;The first time I did it, the tournament I was in almost stopped and every head in the room turned to look at my table.&nbsp;&nbsp;Definitely adds to the fun!  
>   
> Grimbold Blackhammer  
>   
> **Grimbold Blackhammer**

Tell me more, I want to know about sound chips

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