clam:
Sorry for another looong post!
My thoughts and I hope I can get them written down without causing problems:
I like the system as it is as it gives as much encouragement to reduce the lead pile as it gives to improve the painting.
Still think about the 12 months to cover with 8 rounds.
Wouldn`t it be a thought to do a 2 month round with the aim to paint a unit, for example 10 incl. full command and another one with the aim to paint a war machine/tank/flier?
The idea to do the themed rounds in 30 days is ok, but then the tale would only cover 8 months.
Another thing which could be discussed is the use of jokers instead of using the same entry for the biggest part of the league.
Every painter could get the chance to use one or two jokers to use his latest entry in the next round and there would be the pressure to complete at least 7 (1 joker) or 6 (2 jokers) new entries per year.
DAGabriel
All opinions are welcome here. And when they come from an established coach, like you the are even more valued :hat off
To me, the optimal would be if I could have first round starting on 1st September - and then end it all mid June. That would give me “the space” for 8 rounds and a mid term break or an extended period for painting something bigger. But as 1 season started in March and 2nd will now start in December, so I cant really achieve this until 2013 - so would reallly like to keep up pace and run Season 2 over 8 months. So we can have kick off for a possible season three in July 2013.
And why is that?
Most of us are in the northern hemisphere and painting competitions over summer has always been “bad” (from a number of participant point of view). So a set date like 1st September (each year) could give people a chance “to plan” for the first rounds, and after that it will mostly be in the “hobby prime time”. And yes we all have a different life cycles (work, study, family… you name it) and not all are up here in the north etc. - but I still see a pattern here, when people are most active “hobby-wise”.
So I want to rush things a bit in season 2 - but we could just have 7 (or 6) rounds - but think 8 rounds is best to find the “rightful” champion.
Not 100% sure I understand the joker system fully. You want people to commit to paint a certain number of teams for the 8 rounds - so I can say that my team 3 will play in round 3 and 4 (use the Joker)?? In that case I can probably only see it work if all teams are entered at the start. Or will there be “sanctions” if you then miss a round? but it’s probably me just not understanding!
I know that LPL asks you to enter the first 3 teams at signing up. And I do understand why. But BSL will always be a hobby league compared to that

My approach has been that there shall be “room for all”. See, where we were coming from was open monthly challenges, so signing up, monthly commitment, minimum miniatures … was … a “big” step. So to avoiding loosing to many we made it acceptable only making a few/a single team.
That said, if you come to BSL knowing you’ll only get 3 models painted this winter" - BSL isn’t probably for you, is it? But it’s your call and not sure I’d like to make regulations against it?
I think, that if you enter BSL you should probably have the ambition of doing 3-4 teams, at least - that would be good and fun for spectators and participants. If you then don’t managed to do so, it should affect your score in the league table afterwards. And I think it already does that, in fact.
So my reasoning for adjusting the rules now are that we never really took the rolling signing ups into account. Again it’s the “all is welcome approach” taking over, I know. But I just want to make a minor adjustments so people that signs up after a few rounds will have “a fair chance”. Perhaps not of winning overall, but then give the leaders a tough match

A then a general question, to all:
“Is missing replacements such a issue that needs rule regulations?”. I think we a close to 66% each round and I’m actually positively surprised by that. I know there’s a few 1 round teams still around but the majority is all rather new teams! And I’ll have to admit that I would rather have a league with 20 participants with a turnover of 66% than an elite league with 8 participants but with a 100% turnover!
I can see many ways to punish those teams, but never really saw it as a problem. Think the voting system takes rather good care of that. But perhaps that’s just me. 'd like to here your thoughts, before I start re-writing the rules