Merchant:
Hi there friend 
My friancée and I was having a little problem with the bull centaurs armour save.
- First of all, if I give my bull centaurs a heavy armour and a shield they get a 4+ save roll.
But will the Bull Centaurs/Lords benefit from the cavarly base rule (that gives its rider an 6+ as armour save, without any other armour). So the armour save can be reduce to 3+ instadet of 4+.
Does the Bull Centaurs count as a mount and rider and benefit from the rules that can be applied to those or is a Bull Centaur “just” a mount or a rider?
Hope you can help, Cheers Merchant.
:cheers
asheira:
yeah and it said that they are equiped with a great weapon and a sheild, but 7th ed rules don’t allow that, so does it take away the sheild or is it an exeption?
Thommy H:
Okay, you’ll hear contradictory things here because there’s no definite ruling, but this is how I play it:
- Bull Centaurs are mounted on cavalry bases and have unit strength 2
- They don’t count as cavalry though, so do not benefit from +1 Armour Save
- Conversely, since they don’t count as cavalry they can use two hand weapons and great weapons in the same way as infantry
So, Bull Centaurs with heavy armour and shields receive a 4+ Armour Save, and the same applies to Bull Centaur characters.
As for the second post; you can have a great weapon and shield, you just can’t use them together. This rule has been the same since way before 7th Edition too.
Willmark:
4+ for save despite what we would hope for.
Hashut’s Blessing:
Thank you, Cornixt. it has been spoken about. I’ll lock this topic now.