It seems to me that if we put together all the stuff we know has been mentioned in recent years by GW into one place, it would already be shaping up into an interesting list.
Lord
Priests/ Sorcerers
Melee lord
Hero
Priests/ Sorcerers
Melee hero
Core
Warriors
Slaves?? (I can’t remember if the slaves fought in grudgebearer)
Special
Immortals
Death Rocket
Hellfire Cannon (whatever that thing from warhammer online is called)
What would people think of a list based on this?-Grimstonefire
Well personally I would hope that CD’s keep some of the mobility that they currently have. Things like wolf riders, bull centaurs, and the two monstrous mounts that they have are important to keep because otherwise I think the CD’s run the risk of becoming ‘just’ evil dwarfs in play style. Mobile slave units (and bull centaurs) allow a CD player to take more then just a gun line, which IMO is critical in distinguishing the two races (other than just CDs have magic…). Otherwise it looks fine, though the lack of fighting characters is slightly unnerving but I would be alright with that. It would be an interesting kink in how the army played, though again it would seem to favor a gun line style of play that I am not fond of.
I think its a good start. Some of the non CD units, like wolf riders, are cool, but the focus needs to be put on the Chaos Dwarfs themselves. Less greenskins for more CDs seems to be the direction GW is shifting them in with Grudgebearer, and I have to say I prefer it.
CD’s run the risk of becoming ‘just’ evil dwarfs in play style.
DEs are ‘just’ evil elves. A few subtle variations can be enough to make an army play very differently.
(I can’t remember if the slaves fought in grudgebearer)
They dragged the artillery into position, Marauders played the ‘Hobgoblin diversion’ role
Yes if all of those things were included in a list I would be happy, as Baggronor said the list needs to be about Chaos Dwarfs and this seems like its heading in that direction. Of course I would want some more things but I guess there have been no substantial rumors indicating what those might be?
As far as DE being just evil elves I think there is a substantial difference in there play style because of the army wide special rules that apply to both high elves and dark elves, though you are absolutely correct in the actual unit choices being only slightly different. I wonder with GW’s current trend on giving army wide special rules if they would give the CDs one beyond the “can march within 8” of an enemy" rule that dwarfs have and I assume CD would have too.
A must in a in theory ‘evil’ dwarf army without the use of magic to seperate from our other kin then what would be the point ?
Hero
Priests/ Sorcerers
As above
Core
Warriors
Slaves?? (I can’t remember if the slaves fought in grudgebearer)
Slaves hobgoblin or otherwise I would love to see retained as they are crucial in my immagined make up of the army. I mean you wouldnt have for all intence and purposes a sheildwall of dwarves when your slave division can take the causualites and always have some in reserve to soak up the dammage our precious chaos dwarf blunderbuss armed troops would take, But then again to many slaves would take it away from being a chaos dwarf army and turn into the slave show wouldnt it ? So perhaps a 1/1 ration for core choices for example a unit of chaos dwarf blunderbusses say 20 strong could have 1 unit of slaves ? and limit the ammount of slaves that way more solidifying the army after all a chaos dwarf army is like a lancer from kislev not having a winged back whatever those things are called?
Special
Immortals
Death Rocket
Hellfire Cannon (whatever that thing from warhammer online is called)
I still think that a special slot that will need bull boar or any other kind of cavalry ? Be this Bull centaurs ? Boar or bear attack riders ? (dwarves on boar’s or even bears as I have seen on another game) the bull centaur is beloved by most current chaos dwarf players and Yes it is the heavy cavalry that dwarf players wished they had but dont muhahahaha… But still hobgoblins are so darn good in the role of light cavalry and lets face it the empire have both in simmilar guises you have a knightly order and you have the outriders acting in the capacities that a bull centaur and a hobgoblin wolf rider do too and to be perfectly frank the hellfire cannon is doesnt sit wit me too right if Im being honnest its like how much attillery can you theooreticaly throw at a dwarf army to keep him happy. Bazooka, Bolt thrower maybe but big black powder attilery havent we got enougth ?
Rare
Earth shaker
Hellcannon
Kollossus
I would totaly agree with the Rare choices but am saddened a little not to see a juger there.
Of course I would want some more things but I guess there have been no substantial rumors indicating what those might be?
Well, the absence of Hobgoblins and Bull Centaurs in Grudge Bearer and Knight of the Realm kinda prompted speculation that they were to be removed. I for one want them to stay, albeit with a reduced prominence for the hobgoblins.
The Chaos Dwarf in Knight of the Realm uses a Blunderbuss, (so I guess BBs are still in) and he is also a fearsome melee fighter, not a sorcerer or priest (so melee heroes are in too).
Black Orcs also appear in Knight of the Realm (admittedly as slaves tending to the Hellcannon) so perhaps they should be added to the list?
I wonder with GW's current trend on giving army wide special rules if they would give the CDs one beyond the "can march within 8" of an enemy" rule that dwarfs have and I assume CD would have too.
Dwarfs also Hate Greenskins, so there is definitely room for CD army wide rules. Hopefully something beyond 'Ignore Greenskin Panic'.
Doesn't everyone's fan list contain all that stuff already?
Thommy H
Not all of them (as in not all lists, and those that do don't include everything on that list AFAIK), and not the exact same things as they are mentioned in the fluff.
I know if the kollossus is in the list it would be done like the ork mega dread, where each arm costs the same as a whole unit :(. So there would need to be lots of arm options obviously. I would be surprised if this wasn't in to be honest.
I will add a melee hero to the list, as it's an obvious one. The black orcs mentioned as slaves could just be an upgrade to a generic slave horde.
Blunderbusser armed units have yet to be mentioned in any new fluff I think? Canon or otherwise?
My book contains everything in that list, although some of the war machines have to be custom made (but the options for customisation were designed with those units in mind). I’m pretty sure the Indy GT list contains most or all of them too. I’m not sure I get this topic actually, Grim - are you suggesting that no one is using any of the post-5th Edition Chaos Dwarf fluff in their fanlists? Because I think they are.
The Dwarfs of Chaos list is missing the Kollossus in the form of a giant (not a siege tower), and a Hellfire Cannon as it appears in Warhammer online.
Your list is unusual because of the variety of builds (unlike most armies) using my description above there are no single entries for most of the war machines, and nothing for the hellfire cannon that I can find.
My question is not about people not using things in fluff. Simply that if we drew a line under all our efforts as fans, if GW produced all these things would we be happy?
Obviously you would be happy with GW including all these as most are in your list anyway ;) So my question is probably more to everyone except you
Is the hellfire cannon the triple-barrelled Hellcannon? I wrote rules for that for the Artisan’s Contest but everyone thought it was unbalanced despite me explaining very clearly that it wasn’t!
IMO CDs are usually weak in core choices. Usually slaves tend to dominate this in a couple CD lists that I have seen. I think they should have more CD core choices perhaps like dwarfs have longbeards, but they would have to be substantially different from longbeards.
I think they should have more CD core choices perhaps like dwarfs have longbeards, but they would have to be substantially different from longbeards.
Yeah, I think more Chaos Dwarf troop types is the way forwards; as you say, the problem with the RH list is the limited types of CDs. Warriors, BBs, BCs.... and?
Immortals, Possessed, Golems, Hashut's Acolytes, Steam-powered cyborgs, Bazooka Teams, crazy subterranean infiltrators who surf the lava tunnels and explode out of the ground.... loads of potential ideas :)