Gmaleron:
Hello everyone, after reading through the new Tamurkhan book, specifically about the magma cannon and the hellbound rule I was wondering if it is even worth taking on the cannons? For the warmachines such as the Iron Demon War Engine and the Skullcracker it makes sense to make them harder to kill as they will be going into combat but what about on a cannon that will be back with my blocks of infantry, besides obviously giving it magical attacks?
fattdex:
Magical attacks is worth the price of admission so long as it has a babysitter to reroll those misfires.
MLP:
magical attacks are only usefull against units immune to normal weapons right? How often are they seen in peoples armies? And surely they could be dealt with by combat res or a cheapo magic weapon on your character?
I just can’t see the worth to be honest unless you’re expecting the war machine to get hammered.
The Odor:
With the new counts out I feel magical attacks jumped in effiency. Especially on Warmachines. Triming down a few spirit host bases cant be wrong…