JMR:
Hey everyone!
First of all, I have to admit I haven’t played with Chaos Dwarves yet, but I have been doing a lot of thinking and reading up when it comes to making armies.
I’m using the Indy GT list, but this discussion might apply to other lists aswell.
I’m going to build some Hobgoblin units soon and have been wondering what equipment to give them. I imagine using big units (50) is a good idea. The question is: Hobgoblin warriors with hw/shield or spear/shield (doesn’t matter) compared to using Hobgoblin Stikkas (bows).
A Hobgoblin warrior is 4 points (+1 for spear), and a Stikka is 5 points. A Stikka doesn’t have the benefit of a shield, but otherwise is very comparable to a warrior when it comes to close combat. The big advantage is ofcourse that they can shoot. If you go for a 5x10 formation you get 30 shots using the Volley Fire rule. If you go for a Horde formation you’d get 35 shots.
If you get charged you can Stand and Shoot, but can’t Volley Fire then.
I imagine using big units of Hobgoblins (either type) together with a small unit who dishes out some damage. The hobgoblins provide ranks and a unit of 5 Bull Centaur, some Sneaky Gits or even some GW Dwarves deliver the hurt through a flank attack.
Does anyone have any experience with using Stikkas instead of warriors? Have you considered it? Any tips and comment are welcome!
Ofcourse the best way to find out would be to just try it, but I don’t have the opportunity to play that often.
Also, my excuses if this has already been discussed before (though I couldn’t find anything.)
It just somehow feels unnatural to have such big archer units.