**metro_gnome**:

i have the armor saves too…

**WS3, T3**

GW = 6.67 hits, 5.6 wounds… 3+AS = 4.67, 2+AS = 3.73, 1+AS = 2.80

AHW = 10 hits, 6.67 wounds, 5+AS = 5.63, 4+AS = 4.46, 3+AS = 3.35, 2+AS = 2.22, 1+AS = 1.11

**WS4, T3**

GW = 5 hits, 4.18 wounds… 3+AS = 3.48, 2+AS = 2.79, 1+AS = 2.09

AHW = 7.5 hits, 5 wounds, 5+AS = 4.16, 4+AS = 3.33, 3+AS = 2.50, 2+AS = 1.67, 1+AS = 0.83

**WS3, T4**

GW = 6.67 hits, 5.6 wounds… 3+AS = 4.67, 2+AS = 3.73, 1+AS = 2.80

AHW = 10 hits, 5 wounds… 5+AS = 4.16, 4+AS = 3.33, 3+AS = 2.50, 2+AS = 1.67, 1+AS = 0.83

**WS4, T4**

GW = 5 hits, 4.18 wounds… 3+AS = 3.48, 2+AS = 2.79, 1+AS = 2.09

AHW = 7.5 hits, 3.75 wounds 5+AS = 3.13, 4+AS = 2.50, 3+AS = 1.88, 2+AS = 1.25, 1+AS = 0.63

itz a moot point tho really as most T3 units have a 5+ save…

the exception being Bretts… and i believe i included them in the GW group…

here they are with the champs…

**WS3, T3 with Champ**

GW = 7.34 hits, 6.12 wounds… 3+AS = 5.10, 2+AS = 4.08, 1+AS = 3.06

AHW = 10.67 hits, 7.12 wounds, 5+AS = 5.93, 4+AS = 4.75, 3+AS = 3.56, 2+AS = 2.37, 1+AS = 1.19

**WS4, T3 with Champ**

GW = 5.5 hits, 4.58 wounds… 3+AS = 3.81, 2+AS = 3.05, 1+AS = 2.29

AHW = 8 hits, 5.33 wounds, 5+AS = 4.44, 4+AS = 3.55, 3+AS = 2.67, 2+AS = 1.78, 1+AS = 0.89

**WS3, T4 with Champ**

GW = 7.34 hits, 6.12 wounds… 3+AS = 5.10, 2+AS = 4.08, 1+AS = 3.06

AHW = 10.67 hits, 5.36 wounds 5+AS = 4.44, 4+AS = 3.57, 3+AS = 2.68, 2+AS = 1.79, 1+AS = 0.89

**WS4, T4 with Champ**

GW = 5.5 hits, 4.58 wounds… 3+AS = 3.81, 2+AS = 3.05, 1+AS = 2.29

AHW = 8 hits, 4 wounds 5+AS = 3.33, 4+AS = 2.67, 3+AS = 2.00, 2+AS = 1.33, 1+AS = 0.67

but it proves that the champ is a far more valuable asset with the GW BCs… than the AHW BCs…