Warmachines have no bases, so technically the rules about being 1" away are blurry at best (i.e. where do you measure the 1" from? Your nominated firing point?). If one modeller solves any issue by putting his WM on a circle base (thus meaning he can pivot any which way he likes during the game as long as the 1" was originally in place), whilst another has an aestetically pleasing rectanglar one so that it looks better being towed, I for one would not seek to penalise the modeller with his machines on a rectangle base.
Lots of teeth gnashing over nothing here guys. The one inch rule is simple to abide by. As for keeping warmachines within 3inches of an engineer that is very simple. Place the engineer first, then put one machine to his backside and one to each side of him. There yah go all are withing 3inches and none are withing 1 inch of anything else. Too boot each machine can easily pivot in place as your starts with a 2inch gap in the first place. Simple done, not complex and no need for any of “that guy” sillyness.
Respecting rules is not worse play. The rule of the 1' inch is as important as the other. And limit the general inspiring presence command bubble, the army banner buubble and other things. Distance respect in warhammer is an important thing
No wodan, you dont understand what I said at all. Must be a language thing. I say lots of teeth gnashing because people are making a big deal over something that is very simple and very very easy to resolve. Has not a thing to do with respecting rules or distance. It has nothing to do with your comment of worse play(whatever that means). I have no clue at all what your on about “bull”. There is no distance respect in warhammer there are rules about measurements which must be observed. I think you are not understanding me 100%. So please take some time read it again and do not assume anything, try to read for the intent not for the assumption that you might have.
Where does it say that they do? The war machines section says to pivot the machine to face the target, so strictly speaking the arc would be 0 degrees for such a case since they fire in a straight line. You might want to make sure the pivot doesn’t move the machine so it is too far away from the engineer.
No wodan, you dont understand what I said at all. Must be a language thing.
Geist
Probably. But not so easy. I often see people deploying warmachine between two units with juste the 1 inch on the both side. And during the shooting phase firing even if they can't pivot the warmachine.
You wat to deploy, is pretty ok with "round base" warmachine. But if you play on square base (or with Apocalypse canon) their is now way to have and engineer in the 3" and be free to pivot the warmachine in any position.
The rules do allow for war machines to be based upon an appropriate sized base however I do not consider a base the size of a CD to be “appropriate”.
Additionally the rules tell us to measure distanced from the body of the war machine (not the base) so round bases, no matter their size, IMHO still do not fulfill the rule requirements.
You can put them on any base you want. It can be the size of the table if you like. But you still treat the body of the war machine as the physical limit of the unit for all rules purposes. Bases, like the positioning of crew models, are solely aesthetic.
if war machines are mounted on bases, things are usually discussed before the game at tournaments. personally if I did have mine mounted on bases I’d count the base for most gaming purposes.
About that, the Infernal Engineer special rule isn’t mentioned in the Lords section of the Legions of Azghor, only in the detailed description of Daemonsmiths and Sorcerers. All the other special rules are mentioned in de army overview. So do we just ignore that and assume both Daemonsmith and Sorc-Prophet are Infernal Engineers, or is there something I’m missing?
About that, the Infernal Engineer special rule isn't mentioned in the Lords section of the Legions of Azghor, only in the detailed description of Daemonsmiths and Sorcerers. All the other special rules are mentioned in de army overview. So do we just ignore that and assume both Daemonsmith and Sorc-Prophet are Infernal Engineers, or is there something I'm missing?
Helblindi
The Sorcerer-Prophets have the Daemonsmith rule, Daemonsmith makes the character immune to psychology and gives it Infernal Engineer and Sorcerers Curse! Check Tamurkhan page 171 ;)
Oh sorry about that. I hadn’t seen how old the thread was. Should’ve started a new one, I guess.
MadHatter, thanks for the answer. I just find it weird since Sorcerer’s curse is listed in the special rules in the overview, it’s just the one rule that’s missing, but so they both have it, then.
Oh sorry about that. I hadn't seen how old the thread was. Should've started a new one, I guess.
MadHatter, thanks for the answer. I just find it weird since Sorcerer's curse is listed in the special rules in the overview, it's just the one rule that's missing, but so they both have it, then.
Helblindi
Np :) yeah it's very weird... Perhaps formalia? Some way they could squeeze more in than normally? Some policy? The clean way would be to just scratch Daemonsmith and list S. Curse, I. Engineer and Immune to Psychology... Tamurkhan is weird at times and the FW work on 40k shines through at times...