propervillanz:
My first battle report ever, i hope it is legible and that you all enjoy. I played the game several days ago so the details are somewhat fuzzy the list i used is under the post “101st Expeditionary Force.” I hope the attachments came through and :cheers.
I apologize for the image sizes, still working on getting the proper format.
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Bretonnia kneels to pray allowing the Darwi Zharr the first turn.
All Mounted Yeomen Vanguard forward 12"
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Movement:
Both blunderbuss units move up 3"
Magic:
3 power dice vs 2 dispell dice
General IF’s boosted version of spell that gives 5+ scaley skin passes Sorcerer’s Curse test
Shooting :
Infernal Guard Unit 4 fires its Fireglaives at the Mounted Yeomen unit in range doing nothing
Both Hellcannons get direct hits on the Knights of the Realm unit causing 9 hits a piece and the Magma Cannon hits 3 models Ccumulatively causing 7 unsaved wounds.
Magma Cannon Two hits 3 models causing 2 unsaved wounds
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Movement:
Mounted Yeomen units 1 and 2 move up the western flank and Mounted Yeomen unit 3 move up the eastern flank.
Kinghts of the Realm move up behind the large impassable feature.
Men at arms units move forward one up the center the other into the forest (Fungus Forest) anf fail their stupidity test.
Questing knights move forward up the eastern flank.
Magic:
9 power dice versus 5 dispell dice
Prophetess of the Lake IF’s stone to flesh and losses 2 wizard levels in the process.
Shooting:
Both Trebuchets fire at Hellcannon one and scatter to hit it indiretly causing 1 wound
Mounted Yeomen units one and two fire at the magma cannon causing a wound
Mounted Yeomen unit 3 fires at the hellcannon doing nothing.
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Movement:
All Infernal Guard Units move forward 3"
Magic:
5 power dice versus 5 dispel dice
Deamonsmith casts Enchanted Blades of Albain on Infernal Guard Unit 4
General Fails to cast spell to give 5+ scaley skin on Magma Cannon One
Shooting:
Infernal Guard units 1-3 fire at the Men at Arms unit (IG3 gets to fire 30 shots) causing 6 unsaved wounds all together
Infernal Guard unit 4 fires at the Questing Knight unit causing 2 unsaved wounds
Both Hellcannons fire at the Questing Knights one scoring a direct hit the other scattering to only hit 2 models causing another 4 wounds.
Magma Cannon 2 fires at the Questing Knights doing nothing (Deamonsmith prevented a misfire)
Magma Cannon 1 Fires at the Men at Arms unit doing nothing
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Movement:
Men at Arms unit passes its stupidity test and moves ou of the forest.
Men at Arms unit one charges the Blunderbuss unit who elect to stand and shoot (getting 20 shots) and causing 3 unsaved wounds.
Questing Knights charge and assualt the Magma Cannon
Mounted Yeomen units 1 and 3 move about to get into short range
Prophetess of the Lake Fly behind the Tower
Magic:
6 power dice versus 5 dispell dice
Propetess decides to not cast any spells
Shooting:
Trebuchet One gets a direct hit on Hellcannon 2 and fails to wound
Trebuchet Two indirectly hits Hellcannon 1 causing a wound.
Mounted Yeomen units one and two fire at the Magma Cannon causing a wound
Mounted Yeomen unit 3 fire at the Hellcannon doing nothing
Combat:
Questing Knights destroy mamga cannon and overrun into the Deamonsmith
Men at Arms unit causes 2 wounds and the Blunderbuss unit causes 3 wounds loose combat by 2 but hold
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Movement:
Infernal Guard units 2 (blunderbusses) and 4 (fire glaives) charge the flanks of the men at arms unit
Infernal Guard unit 1 (fireglaives) move up to absorb the charge of the Knights of the Realm unit.
Magic:
6 power dice vs 4 dispell dice
General casts boosted signature spell from lore of metal Bretonnia uses auto dispell S6 hit item that kills the General Magma Cannon and Infernal guard units pass thier panic tests.
Shooting:
Magma Cannon 1 fires at mounted yeomen unit 2 causing a wound
Hellcannon 1 fires at the Trebuchet one and fails to wound
Hellcannon 2 fires at Knights of the realm causing and misfires causing result number 3 which lowers the prophetesses wizard level to 0 and causes the deamonsmith to cause a S6 hit on himself and 3 questing knigts killing 1 he then fails his toughness test and dies.
Infernal Guard unit one fires at the knights of the realm causing 3 unsaved wounds
Combat:
Questing Knights overun into the Hellcannon
The Men at arms kill one fire glaiver and loose 8 models in returen, break from combat and are run down by infernal guard unit 3.
Infernal guards units 2 and four reform the former facing west while the latter faces south
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Movement:
Knights of the realm charge infernal guard unit one with banner that does not allow stand and shoot reactions infernal guard elect to hold.
Prophetess of the lake moves up in between infernal guard units 2, 3, and 4
Men at arms unit continues to move up the flank.
Magic:
None
Shooting:
Both Trebuchets fire at hellcannon 1 Trebuchet 1 scatters off while 2 causes and indirect hit causing a wound
Mounted Yeomen units 1 and 2 fire at the magma cannon doing nothing
Combat:
The Questing Knights cause 1 wound on the hellcannon via the Paladin while the Hellcannon causes 1 on the unit and holds while questing knights reform.
Knights of the round unit does nothing and looses 3 models looses combat and breaks Infernal Guard elect to hold and stay in current formation.