Lovely idea! I like it a lot. But I do thing we should confine it a bit, so it’s not completely open. A lot of our last competitions has been completely open GHXX, GHXXI (slaves of all kinds and giant machines) and ACXVI.
It would also be in the interst of future ACs to make a more closed theme. This way we could have multible ACs with terrain as a theme.
- Terrain: Chaos Dwarf Fortification. Make fortifications terrain for CD. An wall, a gate, an entire fortress or something as simple as a fence with chains and spikes or a pit of toxic waste and spikes.
- Terrain: Chaos Dwarf Industry. A mining complex, a factory, a smithy, a waste/junk yard, a train station.
- Terrain: Chaos Dwarf Housing, City Life and Shops. A housing ziggurat, a market place, an armorer, the slave market, an arena.
- Terrain: Chaos Dwarf Religion. A temple, a statue, an altar, a golden cow thrown in a volcano.
All different themes will allow for major and minor contributions, are open enough to do many different thinks, while making people vote on similar7comparable entries. But most importantly it will let us make a lot of Artisans Competitions with a terrain theme, without getting into “og no, we just did that” problems.
I think the contests should allow a couple miniatures “that has been featured in the galleries or on blogs”. This should be for size comparisson. Unless the miniatures are a part of the terrain (glued in place) - like slaves in a dungeon, a sacrifice on an altar, someone spiked on fortifications, drowning in pits and so on.
Not all ACs should be terrain (we’ve had writing before etc before). Admiral has suggested the “displaced CDs theme” for a future contest. I would rather make other AC miniatures, that is not specially minded for gaming. Working well with the CD terrain competitions could be an AC with:
- Chaos Dwarf Civilians. Bakers, slavers, merchants, priests, astronomers, smiths, miners.
As for time frame to do the entries. This terrain AC wouldn’t need a longer one. If people want to do something all crazy big, they’ll just have to work faster. big stuff always get a lot of votes - so no need to give them an advantage by also having a lot of time.
4-6 weeks is a good time frame I think.
1st week to get an idea and order stuff from the internet if needed (models, materials etc).
2nd week the materials should come in from the order, perhaps even late in the week. And some people might first see the competition notification thread here.
3rd-6st week to build, paint and take pictures.
Personally I have 3 extra kids every other week, so there is no hobby time then.
Shorter than this period is not enough time, if there’s a delay on ordered materials or something like it. Longer than 6 weeks and there’s way to much time - and knowing from myself I’ll first start working when half the time is done because “eternity until deadline”.
Yup. 4-5 weeks would be perfect.