Dark Elves are one of if not THE most flexible army in the game. You could face a monster-mash, a gunline, hordes of troops, an all-cavalry army, high-magic, low magic, no magic, etc scenario so advice is going to be very generic.
That being said, expect at least a single Hydra. And a (likely) flying unkillable Dreadlord which has become popular lately. He’ll expect to be crossing the board to you so it wouldn’t surprise me if he brings a fast army (I would!). Beyond that, who knows…
Elves HATE HATE HATE templates and that’s where we excel. And aside from their Sorceresses throwing all their dice at the Mindrazor spell (which they all do…), they are going to have a hard time getting through our armour. Bring high toughness stuff. And lastly, I know of no other army that can bring as many killing blow attacks to the table as a Dark Elf army so get some ward saves on your characters!
3 Rockets would use up 3 of my special slots and Bull Centaurs are a special too :(
That's last edition, hombre.
Now we have %'s. I belive it's 50% of your army may be special.
The unkillable dreadlord is a PITA. Hold him up with BCs ore HGs. His bane is low str shots.
90% of the time, he has the dragonhelm. so a 2+ v flaming.
Usually set up like this
Pegasus (now makes him t4 :~ )
Heavy armor, Sea dragon cloak (1+ armor and 2+ v shooting), Pendant of Kaleth (the 'reverse ward save') Dragon Helm, and whatever the hell else you want.
Full cheese is the Crown of command. ld 10, unkillable, stubborn.
The spell from LoH with 2d6 hits, - his t, and wound on 4+ can wipe him out. It has NO strength value assigned, and thus, he does not get a ward save.
BOOM. eat it Dark Elves
I wouldn't make the IG flaming, as he could charge them easily. (but blunderbusses will tear them apart)
Target the Blackguard and Witch Elves first with yoru templates. Take them out asap.
Protect your WMs. DE have dark riders, easily one of the best (if not THE best) fast cav in the game. They also have shades, and can hit most things (ranged) on a 2+
I think the the key to winning vs DE is to keep your K’daai Destroyer away from his unkillable character and getting rid of his lvl 4 shadowcaster asap. One of the things that will realy hurt his lvl 4 is your templates. You can easily pick of most of his bunker with a few well placed DS or magma cannon shots. Combine that with Doom and Darkness and he might run of the table in round 1 if you can get it trough. Allso, if you can reduce his bunker to under 25% of starting strenght and get them to panic with the lvl 4 inside, then i don’t think they will rally. Fleeing wizards can’t cast or dispel. The Doom and Darkness+ hell cannon vs his pegasus character can allso work wonders! With deathsnipes you could allso snipe them both due to your LD10 and their low T/S.
In other words, kill his characters asap and bring a lvl 4 death!
That’s my tip
Or you could pray that he won’t get pits of shades and/or mindrazor
Dark Elves are tough but I’d rather face them than Skaven, Daemons, Ogres, or Lizards. Elves at least are T3 and ST4 on a good day. Elves are a paper tiger - they can dish it out but they sure can’t take the hits back. Elves melt against all forms of K’daii and lose in battles of attrition against anything unless backed up by magic. I can handle Dark Elves. Slanns, ogre-deathstars, greater daemons, and an unlimited supply of “you don’t get armour saves against that” war machines just make me cry.
Thanks for the input so far guys, im overwhelmed! This forums awesome. I’ll post my army list next week - so far im thinking a khan on a wolf in a unit of raiders (take ot his crews/hold up any fast cav), 3 deathshriekers and a magma cannon, potentially may take BC instead of one of the DS rockets. Then 2 daemonsmiths, a dread quake cannon and a large blunderbuss unit for core? (30 troops?)
Carmine dragon the flying dread lord if you are seriously concerned about it (no strength on the dragon attack = no saves, just wounds!). Go big or go home on the rest, large tough durable units horde style has worked for me in the past with a Castellan! Other then that I agree with Blackhammer, D-elves are seriously so variable that you’ll never know what your going up against until your saking your head after the game going “what the hell just happened?”. I totally hate going up against them, but love the army fluff too much ot hold it against people who play them… even the flying dreadlord.
Essentially that’s my plan - run him alongside, and potentially hit with the wolf raiders first for their +1 to combat, and then charge in the khan on a flank in the next turn, or continue onwards towards war machines! The Khan is not fast cav. Whats so good about the fast cav rule anyway, by the way? Everyone seems to love it?
Didnt know about the reform, interesting. On another note he plays with a lvl 4 wizard as his lord and not a dreadlord. I did however think of a few ways to prevent the dreadlords unkillable skills comimg to the fore. Thefirst one being the base spell from the lore of metal. Capable of inflicting 2d6 wounds if you power it up, it has no strength value assiged so no ward save, no armour saves allowed, amd wounds on te value of their armour save - likely a 1 or 2+…bye bye dreadlord?
hum my dark elves already got dusty… my first army nearly every modell is well painted. But here in germany, most of the WHFB players are whiny little girls and so dark elves are comped to death… No fun to play and no reall variation in army lists possible, same with demons. I feel like CD will end up in the same way because a lot of players are crying about them now…
As far as i can remember these whole restriction crap started after the demons got their own army book.
To be honest Hydra are not a problem against Chaos Dwarfs. We have so many fire based attacks that the regen doesn�?Tt even get a look in.
I played Dark Elves for years but moved on when Battle for Skull pass (7th Ed?) came out after all the whining and bandwagon jumping that happened when they became the new �?ounbeatable army�?� and never went back. I still have of my old army but it�?Ts not seen the light of day in years.