My son is doing much better now, his jaw is healed up and his surgery for something unrelated went well and he is recovering. I’m doing better day by day and tomorrow have some tests to further nail down what has been causing me issues. So suffice of to say I didn’t want to get this out this late but as a wise man once said: "Life is what happens when you are busy making other plans."
On to a few more things I hope you like this issue. Considering the challenges I’ve had I’m glad its now done. But that also brings me to another point: there were a lot of issues with this edition, and I mean a lot. There were a lot of people who did not come through when they said they would. To be completely honest that is not fair to me or the entire Word of Hashut staff. I’m not mad, but at a time when I could least afford it, I was scrambling to fill with replacement content and the plan for this issue basically had to be chucked out the window. In the future I ask that people adhere to the deadlines and if you sign up for something follow through with it. In the bigger, broader picture it will help me get this out on time.
Onwards. There is plenty of content in this issue to enjoy and I hope you enjoy the effort.
As with previous issues there are a few more ways to view the Word of Hashut:
Great work Willmark and to every one else on the Word of Hashut Team, cant wait for my internet to get connected at my new house so i can down load this and start reading, only 5 days but they are going to be a long 5 days to wait
For me the issue held a lot of promise. In particular the Campaign Pack could have been much better. Not that what we did was bad but there was supposed be a BR for each scenario… I blame myself most of all, that was way too ambitious.
Glad to see you managed to pull it through, shows that you’re not letting the difficulties of life get the better of you! Downloading it now. Let me know if I can help with the next issue!
I actually think it works better just as a campaign - the battle reports would detract from the narrative at this point. They’ll work better in the next issue.
Well, this is a great issue - I find the vs HE tactica really useful saying as I always lose against one of my best friends High Elves (damned Dragon Prince - in the end I always just stick a massive unit of Hobgoblins on him so he can’t do anything for the rest of the game ;P!
The Daemonic Engines article was actually written for the previous issue anyway - which is why it’s not as 8th Edition compliant as it should have been: I had to retro-fit it at the last minute to make it work for 8th! I also didn’t do a very good job of that because I didn’t have the new rulebook at the time. So, if you plan to use the Daemonic Engines rules in your games, please use the following errata:
The units’ Troop Type is actually Monstrous Beast.
They have the special rule “Monster and Handlers”. The engines count as monsters for the purposes of this rule (including taking a Monster Reaction Test if all the handlers are killed), even though they may not technically be ‘monsters’.