[Archive] Warhammer 9th?

Vogon:

You guys seen this?

http://www.belloflostsouls.net/2014/09/warhammer-fantasy-9th-out-of-nowhere.html

It seems pretty close on the heels of the new 40K but sounds plausible.

Cheers

Vogon

Admiral:

If this turns out to be true, then darn! And here I had my fingers crossed for Games Workshop to complete their race through all army books before launching the new edition. They were close. :smiley:

Nevertheless, I look forward to 9th edition. 8th edition brought an improvement to the rules and enjoyment of the tabletop game overall, and a golden age for big blocks of infantry, let’s see what 9th brings.

Bitterman:

The smart money is not on Warhammer, but on Space Hulk being re-released.

(For those who don’t visit Warseer often, Arthurius11’s rumours have been pretty much impeccable of late. If he says it’s happening, it’s almost certainly happening).

furrie:


The smart money is not on Warhammer, but on Space Hulk being re-released.

(For those who don't visit Warseer often, Arthurius11's rumours have been pretty much impeccable of late. If he says it's happening, it's almost certainly happening).


Bitterman
Another re-release of space hulk?

Vogon:

I can’t see another version of Space Hulk but I�?Td be happy to see it.

I�?Tve got the last one and still play it with the kids.  

I�?Tm surprised that Warhammer 8th has lasted as long as it has seeing as they�?Tve done 2 revisions of 40K in the intervening time.

Nevertheless, I look forward to 9th edition. 8th edition brought an improvement to the rules and enjoyment of the tabletop game overall, and a golden age for big blocks of infantry, let’s see what 9th brings.

Admiral
Looking at what’s happened with Nagash I wouldn’t be surprised to see the return of Herohammer (50% of your army as Lords?)

Cheers

Vogon

furrie:


I can't see another version of Space Hulk but I�?Td be happy to see it.

I�?Tve got the last one and still play it with the kids.  

I�?Tm surprised that Warhammer 8th has lasted as long as it has seeing as they�?Tve done 2 revisions of 40K in the intervening time.
Nevertheless, I look forward to 9th edition. 8th edition brought an improvement to the rules and enjoyment of the tabletop game overall, and a golden age for big blocks of infantry, let's see what 9th brings.

Admiral
Looking at what's happened with Nagash I wouldn't be surprised to see the return of Herohammer (50% of your army as Lords?)

Cheers

Vogon


Vogon
if they keep things like steadfast and step up, you won't have to worry about herohammer that much.

Geist:

Guys you have to not believe this drek. 9th isnt coming out yet why you ask? Simple releases and money. GW stated ages ago that their sales model was to sell us the consumers as costly a product as they could get away with. Add to that the fact that currently before this year ends are other releases to be done and you get the simple fact there is no time left in 2014 for 9th. Maybe next year but it will be a lil bit before that happens.

Bitterman:

Guys you have to not believe this drek.  9th isnt coming out yet why you ask?  Simple releases and money.  GW stated ages ago that their sales model was to sell us the consumers as costly a product as they could get away with.

Geist
I'd be interested if you could find a source for that "statement", but in any case what does that have to do with when they release anything?

Grimstonefire:

Have you guys read what’s being discussed on warseer about 9th?

Major confusion over how WHFB will look in 9th, whether it will be a skirmish game or not, whether they will take a sledgehammer to the fluff and start 9th ed effectively as year zero for a new fantasy setting (same basic fluff but advancing everything and reshaping every army).

Interesting rumours.

Skink:

Have you guys read what's being discussed on warseer about 9th?

Major confusion over how WHFB will look in 9th, whether it will be a skirmish game or not, whether they will take a sledgehammer to the fluff and start 9th ed effectively as year zero for a new fantasy setting (same basic fluff but advancing everything and reshaping every army).

Interesting rumours.

Grimstonefire
I finally managed to (almost) finish my army after something like 5 years of struggle... The thought of re-basing all my models with rounds bases is nothing but nightmarish (despite the fact that I do like round bases better).

Malorndk:

Ahahaha Skink xD

Get rekt <3

But seriously: a skirmish game on round bases would be a bad idea. I wouldn’t play ninth

Honeym123:

Here is my thoughts:

1. We know that the nagash book is one in 3 or 4 to be released (the next one will be the WoC book), so 9th wont be untill summer 2014.

2. The game is not going to change into a skirmish game. That would be such a low blow to all who have collected massive armies over the years, and it would mean that people diden’t have to buy that much.

3. I think it is going to be along the nagash books. What I mean is that there are going to be allies armies. The reason for this is, that no matter how big an army you got, you suddenly need to go out spending again, to get the models from the other army, that you need.

Kind regards

Skink:

What I mean is that there are going to be allies armies.

Honeym123
...Which would be about bloody time. It would be so nice to have Black Orcs and Hobbo bolt throwers (counts as Goblin Spear Chukkas) back into the fray. The beautiful thing about CDs is that virtually anything can be turned into a slave "allied" force... And I have very good ideas for a unit of Slave Ogres...

Also, most likely Dwarfs will be able to ally with Empire and (maybe) Bretonnia. This means that a creative CD player could easily make an army of Chaos Dwarfs and their Human Slaves (or counts as Hobgoblin allies) and the old Bull Centaurs.

torn:

I hope they don’t change too much because 8th is the most fun version of warhammer there has been. Maybe not the most strategic or in depth but definitely more fun (in my groups opinion)

Fluff wise, some old stuff is a bit lame. A rewrite wouldn’t be too bad.

Allies? Not my thing if it doesn’t fit thematically. Can’t mess with imperial dwarfs though.

Doombeard:

I get the feeling the odd rules tweak (Allied armies being the big change) they will do with it what they have done with 40k and bring out a series of big campaign book add ons, with details of campaigns and fluff and stuff like they are doing with Sanctus Reach, Stormclaw etc. It might not take the same format as a boxed set with models and campaign book, maybe just be campaign books like they are currently doing with Nagash. I also expect the new Army books to have various sub-factions such as the new wh40K Codex books have, lots of Ipad/Ebook army list options and literature. Ie to field say a Middenhiem Empire Army first you’ll have to shell out for the Army Book then the Middenhiem Army Supplement for the Empire Army book.

Honeym123:

The problem with CD and allies is that we are not a naturally part of GW. This means that we won’t get any allies, unless we decide to ourselfs.

Dînadan:

The problem with CD and allies is that we are not a naturally part of GW. This means that we won't get any allies, unless we decide to ourselfs.

Honeym123
Or FW do a FAQ; unless I'm mistaken when 6th ed 40k first came out, FW published a FAQ stating how allies worked for all their 40k lists. That said with the shift away from Warhammer Forge it's looking less likely that they'll do it anytime soon (if at all unless the new edition of Fantasy results in a resurgence of Fantasy minis from FW).

Abecedar:

Another change will probably see me get even less games and what that would do me hobby wise I don’t know

Bloodbeard:

9th edition will be out at some point and it’s impossible to say when. We’ve been guessing for a long time now. I think they’ll make Warhammer 9th as much as 40k as possible - because that is what sells at the moment. I don’t believe it’ll become a skirmish game, too radical a change and LotR went belly up. But i think there’ll be allies, supplements, expansion, battle scrolls (data sheets) and all such things - to try and raise sales.

Warhammer is a pretty static hobby compared to 40k. And armybook comes out, you collect the army nothing happens for many years. In 40k armies have been constantly expanded. This Nagash is the first time something new is brought to armies in a long time - everybody suddently having to use undead models.

Rumors and fears a side. I think 8th edition is a really good system, quite fun and they made a good choice making the game rules simpler for this edition. I do however have a few wishes for 9th edition, and it’s really just a few things I would change.

*Steadfast: I should be possible to break steadfast by charging the unit from multiple angles. Stubborn is such a great rule to have. Realisticly it would also make sense, the effect of the mass from ranks would be missing if the soldiers had to fight in two or more directions.

*Cannonball sniping: I don’t want herohammer back. But cannons are too good in this edition. They easy way to get around this, was if cannonballs couldn’t bounce through forests. At the moment they are impossible to hide from.

*Slower movement: The 1/2 movement, 1/4 movement from earlier edition must nevet ever come back. It’ was way too slow to measure and calculate. But I would like rivers, forests and other terrain to be able to slow down units. A Flames of War approach would be nice. Ex. movements stops when you reach the terrain piece (regardless of marching or regular moving), from the next turn you can move through. Easy, and makes a movement penalty. Units with forest stride etc, should ignore this rule+dangerous terrain test as now.

*Fewer magical terrain pieces: People enjoy different things. But I thing it’s absolutely completely weird that almost everything that in the warhammer world - besides the grass - is somehow magical. It’s impossible to take a nice walk in the woods - since they’ll all kill you. We always play with “magical on a 6+” on our terrain pieces.

It’s not much, but that is pretty much what I would like to see changed.

tjub:

9th edition will be out at some point and it's impossible to say when. We've been guessing for a long time now. I think they'll make Warhammer 9th as much as 40k as possible - because that is what sells at the moment. I don't believe it'll become a skirmish game, too radical a change and LotR went belly up. But i think there'll be allies, supplements, expansion, battle scrolls (data sheets) and all such things - to try and raise sales.

Warhammer is a pretty static hobby compared to 40k. And armybook comes out, you collect the army  nothing happens for many years. In 40k armies have been constantly expanded. This Nagash is the first time something new is brought to armies in a long time - everybody suddently having to use undead models.

Rumors and fears a side. I think 8th edition is a really good system, quite fun and they made a good choice making the game rules simpler for this edition. I do however have a few wishes for 9th edition, and it's really just a few things I would change.

*Steadfast: I should be possible to break steadfast by charging the unit from multiple angles. Stubborn is such a great rule to have. Realisticly it would also make sense, the effect of the mass from ranks would be missing if the soldiers had to fight in two or more directions.

*Cannonball sniping: I don't want herohammer back. But cannons are too good in this edition. They easy way to get around this, was if cannonballs couldn't bounce through forests. At the moment they are impossible to hide from.

*Slower movement: The 1/2 movement, 1/4 movement from earlier edition must nevet ever come back. It' was way too slow to measure and calculate. But I would like rivers, forests and other terrain to be able to slow down units. A Flames of War approach would be nice. Ex. movements stops when you reach the terrain piece (regardless of marching or regular moving), from the next turn you can move through. Easy, and makes a movement penalty. Units with forest stride etc, should ignore this rule+dangerous terrain test as now.

*Fewer magical terrain pieces: People enjoy different things. But I thing it's absolutely completely weird that almost everything that in the warhammer world - besides the grass - is somehow magical. It's impossible to take a nice walk in the woods - since they'll all kill you. We always play with "magical on a 6+" on our terrain pieces.

It's not much, but that is pretty much what I would like to see changed.

Bloodbeard
I agree on most points. We also play with a "magical on a 1" rule most of the time. I see it more as a spice to the game. :)

Correct me if Im wrong, but doesn't a unit loose its ranks and rules if charged by at least 2 ranks of troops in the flank? Or is it just Stubborn?