So what is the deal with them, I heard they were detached from GW or something.
Since I’m back home, I’m looking at doing more historicals, but I want to do something the historical group I game with hasn’t done yet… which is very limiting… (they have all kinds of ancients, medieval, crusades, 100 years war, English Civil War, 7 years wars (aka French-Indian War), American War for Independence, Napoleonics, American Civil War, World War I Aerial (this is my stuff), World War II (Africa, Western Europe, Eastern Europe, Pacific) land and air. Not all use Warhammer, but they have a large variety.
They haven’t done anything with the far east, with the exception of World War Two in the Pacific, so I’m thinking either Chinese Unification or Fuedal Japan.
Does anyone have experience using Warhammer Ancients for either of those? I know they have some sort of supplement for the far east setting.
I’m not sure which I’d rather run off the top of my head… Chinese Unification and Fuedal Japan both have their own appeal.
I find neither compelling. I dabbled with the idea of doing Saxon vs Vikings using WAB and Shieldwall, but haven’t been able to amass enough troops. When I started that project, I was told that WAB was out of print and they were going to be updating the rules, so I held off. That was almost a year ago and WAB doesn’t seem like its getting an update, and the old rules have gone back into print.
I’m still looking at doing something similar with 15mm models though, but maybe with other rulesets. IMO, doing ancient battles needs lots of models and 6/10/15mm scale seems to be a better way to do it.
The advantage with using Warhammer, is that so many people have played some form of Warhammer. It’d be very easy for many gamers to sit down, have a turn with me judging as guidance, and for them to be playing the game on their own in no time at all. I say this from the perspective of putting on games at conventions mind you.
Yes, Ancients look great with lots of figures. However, when I first played Warhammer fantasy I thought 2,000-2,150 games were tiny compared to what I was used to playing… in any historical game. So yes, it would be a bigger project compared to a fantasy army or few… but that is no shock for me. Plus if I can get one or two of the other historical gamers interested, suddenly it’s a realistic goal. We pool our resources typically anyways.
Plus I know they have ancients tournaments here and there, so I need to look into that as I may have fun doing that and how they handle that. As, for those I might be more interested in running one or two other cultures.
I play plenty of other historical games…
Fire & Fury, Johny Reb series for ACW… Ironclads for the Naval version.
Command Decision IV and Battlefront for WWII (I HATE Flames of War).
Napoleon’s Battles (yuck) for Napoleonics, though the Fire & Fury system some homegrown rues make it nicer.
Armati and Warhammer for Ancients. I haven’t played Armati in over a decade however.
As far as I’m aware Warhammer Historical was something of a project for the Perry’s but there was a disagreement over who held certain rights. I don’t really know any detail but I have a feeling thats why they do so much more independant stuff now.
I reckon Japan only because I’d imagine fighting between kingdoms would be more fun, although I don’t really know much about either just reckon unification sounds not as intresting. Have been intriguid by historicals, they really show that Warhammer is only a part of the wargaming hobby, although GW gives the impression the world revolves round it Also anyone know of any good ww1 infantry rulesets for 15mm?
Also anyone know of any good ww1 infantry rulesets for 15mm?
Try "Square Bashing" from Peter Pig. They can also sell you some decent models. IMO, Peter Pig are the best 15mm figure producer. I have some of their modern USMC figures and the detail on them is astounding. Price and shipping speed are very good as well.
where can one find these Warhammer rules ????
Your search-fu is weak, Kera, but I take pity on you: http://warhammer-historical.com/index.html
I’m only posting more because I have something to say and more free time since my personal life is in the crapper. It has little to do with helping nice people. I try to help nasty people too, although I’m usually only rewarded in those cases with increased angst.
Obviously I will vote feudal Japan Sengoku era Japan (1450-1600ish) is awesome for wargaming, due to the large amount of warring states and outrageous Dramatis Personae warlords of the time (seriously, there would be no shortage of special characters:)). The country was basically a crucible of war, with all the major Daimyo vying for control of Kyoto and the puppet/figurehead Emperor. First contact had been had with the Portuguese, guns were in full use but the armoured warrior was still the focus of armies. Warrior monk armies were also a real threat, holding warlords to ransom and stirring up rebellion from the mountain temples. ‘The Warring States’ period lasted until 1600, when the Tokugawa clan won Sekigahara and claimed dominion over all Japan. The entire period is full of colourful famous characters who rose through the ranks to lead armies, some of which are available from the Perry twins’ range. Its one of the most romanticised periods in Japan’s history, and is probably all the better suited to Warhammer for it.
Impossible to do if you don’t know the history though… :cheers this being the main reason no one seems to write games set in the far east.
There are Warhammer Historicals China and Japan lists, I’ve seen them. They’re usually floating around at Salute and other wargames events.