Kawazu:
Hi everybody. I hope you’ll forgive me if I submit a non-CD army list
Finally I’m gonna have a game on saturday (after a long long hiatus), against Lizardmen.
I’m thinking of taking out my tzeentchy flying circus, that last time brought me a massacre (wooohooo!) against the coldblooded foes, with some variation.
My opponent is known to have a big pride, so, since last time I left on the table only his loved oldblood (with 1 wound left) and wiped out everything else, I think he’s not gonna use a slann. He wants to demonstrate he’d lose because of dices
Anyway. Usually I use a magic heavy/cavalry heavy list, but this time I’m putting in some infantry and a hellcannon (didn’t use against him last time).
Characters
1. Sorcerer Lord, MoT, level 4, Disc, Enchanted shield, Talisman of protection, Spell familiar, Rod of torment
My little flying tank; the familiar is obviously to increase the chances to get the gateway (which I almost never cast, but makes the opponent nervous and drains scrolls and DD); I’m not taking a Morrslieb armour because there’ll be at least 2 skink priests, and uranon’s bolt could kill my lord; rod of torment is for decimating skinks without spending PD, though I’m not sure of his value
2. Sorcerer, MoT, level 2, disc, dispel scroll, power familiar, bloodcurling roar
just discovered that the roar isn’t a “once per game” item… I’m a happy kid
3. Sorcerer, MoN, level 2, steed, infernal puppet
with so many dices and sorcerers, the puppet is a must
Core
1. 5 Warhounds
2. 5 Warhounds
3. 5 Warhounds
4. 5 Horsemen, MoS, flails, musician
5. 5 Horsemen, MoS, flails, musician
6. 12 Chaos warriors, MoS, shields, standard bearer, Rapturous standard
in my plan these guys should keep the centre of the army and to work as an anvil; the 2+ AS in HtH and the magic standard should be able to make them last until I’m able to flank with something else
Specials
1. 5 Knights, MoK, musician
fast hammer, I just have to keep them away from the EOTG, otherwise they can crush almost everything
2. 5 Ogres, MoK, great weapons, chaos armours
an intermediate unit, I usually use them with the mark of Nurgle, but I felt I needed more attacks… though I’m still thinking if switch them for 3 dragon ogres (I’ll have to lend the models though)
Rares
1. Hellcannon
I love it. It’s worth to use it even just to see the face of the opponent when you deploy it, or to see him make awkward moves with his pricy units to avoid the doom, mwhahahahaha
PD: 11
DD: 6
I hope I’m not gonna face a slann and 2 engines…
Any feedback would be highly appreciated!!