Not having a huge amount of xp in the subject of flanking, but I’d say the Blorcs because of their higher movement. Even though the points kind of moves you away from them most ofthe time, I think the points would be worth it.
It depends what you’re after. Durability award goes to Chaos Dwarfs without the Great Weapons because they’re cheaper. The Great Weapons are never really worth it as they’re still only S5. Now if you’re after punch, the Black Orcs are your best bet. Double Choppas get that S5 and another attack to boot.
blorcs are better flankers/protectors for a few reason. they have higher movement, better strength, and the possibility of 2 attacks. the thing that chaos dwarves have going for them is a smaller footprint, making them easier to fit/manouver, and lower points cost. i still say blorcs are better however.
Yes I was thinking blorcs also… I might just run both and see what I like. Wanted to do an all infantry army so trying not include many cav. units. Just a unit of wolf riders too clear fact cav and flyers to prevent march blocking and warmachine destruction.
leaves you about 330 points for your other characters.
I can add in another unit of wolfs but dont want to use bolt throwers so those are out. Also death rockets and earth shaker are one reason I picked this army so im going to use 2 death rockets and 1 earth shaker for sure. Other than that like the list you posted!
Chaos Dwarf warrior units belong towards the middle of the army for several reasons to form the core of the army. Think of it as the base and all other units deploy from it.
Any slave unit needs to be on the flanks and near the general and obligatory Banner of Slavery. And usually a general is near the middle of the army to provide his leadership for as many units as possible.