Well, my friend has definitely gone all wobbly. I’m looking at taking my force, and adapting it to my solo AoS Skirmish campaign format, as he dithers about. I had to create my Mini-Taurs as a unit, and so with a bit of work cue up one warscroll for the Mini-Taurs.
Mini-Taurs
Bred in the slave pits of the Darklands, Mini-Taur share the characteristics of their larger cousins, though they do not share in their more savage habits are more controllable as a result.
Move: |
6” |
Missile Weapons |
Range |
Attacks |
To Hit |
Wound |
Rend |
Damage |
Wounds: |
1 |
Bow |
18” |
1 |
4+ |
4+ |
- |
1 |
Save |
6+ |
Sling |
16” |
1 |
4+ |
5+ |
- |
1 |
Bravery: |
4 |
Melee Weapons |
|
|
|
|
|
|
|
|
Hand Weapons |
1” |
1 |
5+ |
5+ |
- |
1 |
|
|
Spears |
2” |
1 |
4+ |
5+ |
- |
1 |
Description: A unit of Mini-Taur has any number of models, each armed with either a Hand Weapon and Shield or a Bow or a Sling.
Halfhorn: The leader of this unit is a Halfhorn. Add 1 to hit rolls for attacks made with a Halfhorn’s weapons.
Brayhorn : 1 in every 10 models in this unit can have a Brayhorn. A unit that includes any Brayhorns can run and still shoot later in the same turn.
Banner Bearer: 1 in every 10 models in this unit can be a Banner Bearer. A unit that includes any Banner Bearers can move an extra 1" when it runs or piles in.
Abilities:
Skirmishers: Mini-Taurs tend to range ahead of the Chaos Dwarf armies, killing the enemy’s sentries and positioning themselves for sudden ambushes.
After armies are set up, but before the first battle round begins, this unit can move up to 6".
Shower of Arrows: When assembled in large numbers, Mini-Taur are capable of unleashing devastating volleys of arrows from their short bows.
You can re-roll hit rolls of 1 for attacks made by this unit with missile weapons while it has 20 or more models, or re-roll hit rolls of 1 and 2 for attacks made by this unit with missile weapons while it has 30 or more models.
And thus with that, I took my initial model selections and created the following AoS Skirmish force:
Warhammer: Age of Sigmar
Warband Battle Roster
Player: G Ironshield Allegiance: Chaos (Chaos Dwarfs)
Campaign: Drothgar’s Mordheim Expedition
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General: Drothgar- Daemonsmith Renown Cost: 20
Command Abilities: Artefacts of Power:
Rewards of Battle: Magic of Shadefire-Spells
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Warscroll Models Renown Cost:
Infernal Guard Ironsworn 3 6
Infernal Guard Fireglaives 1 2
Mini-Taur 4 4
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Renown Points Spent: 32 Triumphs:
Renown Points Saved: 0
Total Renown: 32
Underdog Bonus:
Now, I’ve done more than simply create rules, I have actually constructed the initial force of models, with the lot of them mounted on 25mm square bases, and the Bones minis having a fender washer cemented on the underside of the base to keep them from tipping over. I am using some vintage Skaven spears to arm my Mini-Taurs, along with shields taken from my bitz box.
Rather than try free-hand painting the symbol on the Dwarfs’ shields, I’m creating a decal to place on the shields used by my Mini-Taurs, using an image I pulled from their forums to duplicate the icon (and so tie the disparate elements of the warband together), and print it out so I might create the image I need for the decal. At that point, I’ll print up however many shield decals I require. I’m also using that image to create a suitably impressive banner for my burgeoning warband to carry.
The Dark Dwarves I’ve assembled straight out of the blister and mounted them on their bases, adding in model railroading ballast to hide the integral bases the figures already have. As for creating my lone Fireglaive, I cut away the two-handed hammer the Dark Dwarf Pounder had, and opened up his hands (thank goodness he’s a Bones fig), and used a spare plastic musket, with the head of a Dwarf skeggøx (thirty years of collecting means I have a lot of spare Dwarf parts) forming the new muzzle and the ax head for the Fireglaive.
Assuming I don’t decide to get a Bull Centaur or two for the warband (or more since I’m not bothering with the Mordheim force limits), I may simply use the Enlarged Dark Dwarf mini instead, making these guys more like Duergar from D&D, and less like my usual Chaos Dwarf legion.