Zharralid lexicon V2

From what I see on what I have translated yet, ula is used alone only two times on nine occurences, only in warriors war cries, the rest of the time it’s always a/an ula or da ula (are not and do not): “Wa a ula darwi-zharr, wa da ula suferaiu ekuz elgramus klinka” (We are not dawi-zharr, we do not suffer your weakling words).

When it is used alone like in “Ma hazkala erkala an ula da gish, ula gorthal iz an ina uz bagruni” (My infernal guard will not kill you yet, not until i’ve heard your offer), ula is still associated to an, ula gorthal iz an.

Like you said, it’s maybe more a latin language thing like french 'il n’y a" rather than a word that goes alone in a sentence.

And yes, for uzum I mean like “Vous” in french, when you adress someone in a more formal and polite way and use “plural” you (vous) rather than second singular person you (tu).

The fact thant Andy Hall and his team thougt about all those details is astonishing and really fun to discover !

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Peregrinus,

I think it’s fair to say that position of words matter in Zharralid as does proximity. In this way, it’s much more akin to modern I-E languages than some I-E languages (Slavic languages are a great example…) that allow for deep declensions and cases, where position of a word doesn’t matter as much, because grammatical information is attached to the word already. An definitely seems to function in this way, and I’m sure if we deep dive, we’ll find other particles that function similarly.

Thanks a lot for your guidance and expertise :folded_hands:

For now I’m not sure I have new lines or scriptures to translate (see all the ressources I already red in the .txt of the drive folder) and still have to find the audio lines amongst 50K files.

Maybe it is time to work on how the lid of zharr fonctions

Even with this corpus, you’ve done a massive job Peregrinus. I’m glad to paralell your work when I have time (not yet - this week is still busy.) I think an ultimate goal not only would be to produce a lexicon, but also, seeing how you’ve taken the time already and from our conversations, we’ve begun to establish some foundations of grammar, to write a more complete grammar of Zharralid. I’d think that a task that sounds as daunting as that really isn’t so bad, and to this end, I can assist further. We just have to break it down into smaller, salient parts. I think further that it’s fair to say that this would be a descriptive grammar, not a prescriptive grammar - aka we want to help others see how Zharralid works from the meta in terms of phonology (we need to map the sounds used, both consonants and vowels and discuss minimal pairs, allophones, a phoneme map, perhaps a map of inconsistancies, and maybe even a historical analysis of how sounds might shift from Proto-Khazalid. We should try to draft a section on morphology: what agglutinate particles exist and how do they function? Why do they work this way? What elements are semi-agglutative? What elements are seperate words that create variations in meaning? I think the work on the lexicon is largely produced, but we haven’t explored other word origins, such as Akkadian, English or Dark Tongue. Defining those specifically could be useful for others. The last section, syntax is the most complex, because here we’re looking at the function of words within a larger sentence structure. That probably means there’s some mapping we’ll have to do and that can get complex. Fortunately, I don’t think it’s that daunting a task and I’m happy to help here… Of course something of this scale won’t come together over night, but step by small step, it can be done.

I do think that it would probably be fair to ask admin however if they want to host such a discussion board; I mean it’s related to Chorfdom and all it’s grandeur, but I’m the last person that wants to monopolize the board with linguistic minutia…

It probably also means that we have to try to do things at a paced level. Slow and steady wins this race. It might be nice too to have others join us if there’s interest in this.

All thoughts to consider; little more really than long term brainstorming. Nothing is set in stone, except the gold and minerals that slaves get to dig in the glory of Abu Soro-Zul… :wink:

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All of this sounds absolutely fascinating :black_heart: I still have 15 days ahead of me before getting back to work so whenever you have time :wink:

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Hi everyone ! A lot of new words have been added to the zharralid lexicon, I recorded while gaming during a couple days and got so many new lines to work on :smiley: this brings me to 333 khazalid words and 263 zharralid ones so far.

Those new lines also bring sometimes confirmation on some words but also more question upon others.

One of my big interrogation rn concerns Zoro-Zul. Today I heard a couple line saying “Zoro Gazal”. It tends to make more sense for Bull-God than Zoro-Zul, and here’s why:

Gazul is the dwarf divinity of the Underearth, who protects the dead. Gazani means a dwarf who left his mountains, an expatriate. Then in zharralid we have Gatzul, the Ancestor Gods who betrayed them. The root Gaz has a strong meaning for dwarfs. On the other side, Zul means iron, iron work in Khazalid. We know that at the top of Mingol-Zharr-Naggrund lies the statue of Hashut, in iron, a giant bull with it’s belly filled with flames for sacrifices.

Zoro-zul then refers to the most sacred temple and place of idolatry for Hashut, his personification on earth. It is a direct reference to the babylonian god Marduk, who was depicted as a bull and the Door of Ishtar where the Mushkhushu (a dragon-bull hybrid) representing Marduk could be seen with aurochs and bulls offered to the god of storms. It also is a reference to the Airin Bull/Phalaris Bull the grecks used as a torture device.

I don’t know if I discovered something are if you were already aware of that, i’m pretty new to chorfs but i’m glad of my discovery haha.

So all hail Zoro-Gazal and his sacred statue Zoro-Zul !

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This thread made for a very entertaining sunday morning read. I thank you both guys, even if many of the finer points clearly went over my head.

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Pawock,

We’ve kinda moved our chats off of here to private chat so that we don’t monopolize the discussions, but we’re still working on this. Part of the limitation that we have is that the lexicon itself is limited, so figuring out ways to say some things is quite tough. We’ve managed to grow references / look into this a far bit already. There’s a good bit more that I’m sure that we will have to explore before a proper lexicon can be presented, but Peregrinus’ efforts so far have been amazing and he really deserves lots of praise for everything he’s achieved up to this point. I’m sure as time goes on, more will get done and there’s a lot we can figure out from these primary sources, which is kind of cool in itself. Hopefully, eventually, we can flush out a basic grammar from which others can work! :smiley:

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Just added a five minutes video of personnal recording in game to the drive folder, which has brought more than fourty new lines (almost) all translated ! Meaning many new words, and some speculative ones, were added to the lexicon. I still have 44000 audio files to go through but I already found a bunch of chorfs war cries, it gives me good hope that lords dialogues are still hidden somewhere :slight_smile:

Edit: Found the amazing Warpstone Magazine article about the Chaos Dwarfs section that should have been in WFRP 1st ed Stone and Steel, the supplement for dwarfs. Added some words from it to the lexicon as it is sadly official content we never had.

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Hi everyone, I think it’s time to take stock of the work done so far. I have now worked on this project for a whole month, everyday sometimes the whole day (being on sick leave has it’s pros), after the hearing in slow/normal speed and translation of 110 sentences, the Zharralid lexicon is now bigger than the Khazalid one !

We now have 336 zharralid words and 333 khazalid ones, bringing us to a lexicon just above 666 words ! I’m not done sorting everything out, but it includes nearly 106 verbs already, guesses for the grammar and conjugation and makes the language usable for roleplay/writing purpose.

If you havn’t yet, take a look at it you might be surprised :wink:

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