[Archive] the supposed hoc list in wd mag

This_Is_My_Boomstick!!:

link to forum thread

http://warseer.com/forums/showthread.php?p=2591653#post2591653

list below

Lords

Chaos lord

Chaos sorcerer

Daemon Prince

DP seemed to be the Hordes DP (fly/terror) but with true ward save.

However he had NO access to any gifts.

Mark of Khorne gave MR1 and frenzy

Mark of Slaanesh gave ItP

Nurgle gave fear (think still +1W but didn’t ask)

Tzeentch costs 10 points and gave a 6+ ward…!!! Goodbye warrior

mage.(20 points for units to have 6+ ward)

Heroes

same

Core

Warriors 12 points, + 5 chosen (one unit). Same stats.

Marauders, same

Warhounds, same

That’s it. No cultists.

Special

Marauder Horsemen

Chariots

Knights

Rare

Hellcannon

Spawn

Chaos Giant.

Magic Items

Most have been thrown away with nothing to replace them. All magic

items including the common ones fit on a single page.

There were no decent weapons and the sword which used to turn you into

a GD now just adds +1 to a few stats.

Armour

Didn’t notice any changes here except the +1T armour may have disappeared.

Talisman

Crown of Regen and Golden Eye. That’s it.

Enchanted.

Helm was still about

Arcane

Staff of Change gone up to 70 points plus can only be used for casting.

Power familiar renamed chaos famililar and down to 40 points.

Skull of Katam still the same.

Think spell familiar disappeared as did everything else.

Banner.

125 stubborn banner and banner of wrath power Lv 5. That’s it

Xander:

I saw a copy of the list last Thursday, and I must say I am underwhelmed. What a boring list.

Hellcannon was the only thing of note.

This_Is_My_Boomstick!!:

today was the first time i had seen it and it is quite poor, some one noticed that there is no mark of undivided

Xander:

It’s just so vanilla and boring. Warriors or Mounter Warriors, Marauders or Mounted Marauders… that’s basically the entire list, plus a couple rare choices.

Thommy H:

Wow…I was one of the people who rolled my eyes at the naysayers over on Warseer, but that’s a really boring list. It’s literally half of the old HoC list stretched to be an entire army. I approve of putting those former Core choices in Special (since I think the Mortal/Daemon thing was a bit of a problem) but there ought to be something to replace the missing units. Why not just make a list that says “use the old HoC book, but move these units into Special and ignore all the Daemons”?

This_Is_My_Boomstick!!:

i still cant believe the spawn is a rare choice, i would take the other 2 optionsor a merc unit over it anyday, i would have made it at least special or even as a core unit which dont count as compulory core choice

furrie:

this list forces me to make a bigger army next time I play mortals, no more 2000 point battles and only having to setup 32 models.

cornixt:

No Ogres, Dragon Ogres, nothing that was put in the beasts book but wasn’t beasts? The Ravening Hordes list was better than that is!

Sharkboy:

My nurgle army is not giving up it’s daemons, as Xander said it’s just going to be warriors and marauders, my daemons give it colour, even if that colour is a putrid green. Never convinced that a Spawn should be a rare choice but pleased to see a chaos giant.

Steven:

I’m confused. Is this a preface to the new Chaos mortal army? Wow, what a mess then. I thought it was a wonderfully chaotic army back in 3rd edition when you could take anything from any god. I mean, c’mon, it’s Chaos right? Far too much order in the Chaos army anymore if that is supposed to be a good indicator of the new list. Yeesh.

wallacer:

It’s just a “make do” list until the proper mortal book comes out, that’s all (so that people don’t start thinking they can use the new Daemon units with the old Hordes of Chaos book).

I wouldn’t be surprised if there are a few cool things that will be in the new HoC list that GW have deliberately left out of this “get you by” list, probably to stop companies like Gamezone from releasing miniatures for them before GW have a chance to start marketing theirs.

Hashut’s Blessing:

I agree that it is a shoddy list at best, but as wallacer has pointed out, it is a get-you-by list. There are no new items as they want them to be a surprise. I believe there are no new units because of the same reason (or hope it). I agree that knights and chariots should be special (always thought it. They always were for other armies too), but I think marauder horsemen should be uncounted core and the spawn should be just a special (it’s the reason I never took it).

wallacer:

spawn should be just a special

Hashut's Blessing
I agree. There are so few Chaos Champions who make it to Daemonhood there must be plenty of failed Champions who end up becoming spawn. It's hard to believe they're a rare thing in the Chaos wastes.

GRNDL:

I think its an attempt to get a official HoC list without daemons out as soon as possible, to support sales of the new army books. I would imagine that a more detailed, “flagship” army book would be around sometime next year to replace it, much in the same way that the Daemon Codex was intended to support the lackluster CSM 40k Codex last year.

Personally (although I’ve never played HoC) I don’t see why both armies couldn’t support daemons - more armies = more people wanting to buy daemons. I suppose the only valid reason, that I can see, is that sharing units would reduce army diversity and individuality.

cornixt:

Looks like a reprint of the Archaon’s Horde list, or even just saying “You can take daemon characters but no other daemon units in the HoC book” would have worked a bit better.

Willmark:

spawn should be just a special

Hashut's Blessing
I agree. There are so few Chaos Champions who make it to Daemonhood there must be plenty of failed Champions who end up becoming spawn. It's hard to believe they're a rare thing in the Chaos wastes.


wallacer
x2

Theory_Man:

spawn should be just a special

Hashut's Blessing
I agree. There are so few Chaos Champions who make it to Daemonhood there must be plenty of failed Champions who end up becoming spawn. It's hard to believe they're a rare thing in the Chaos wastes.


wallacer
Most battles are not fought in the chaos wastes (except chaos vs chaos). My guess is spawns are rare outside the chaos wastes and most are to stupid/unwilling to follow a champion outside the chaos wastelands.

wallacer:

Well, presumably when Chaos armies march south, the spawn are drawn to them either by the power of Chaos or some residual memory of marching south when they were human.

At any rate, back to the HoC list…

I’m guessing the main reason they wanted Daemons and the other Chaos books separate is because it makes development easier.  Presumably if they have three separate but linked books (like they used to) it must make balancing things a nightmare when a new book comes out while the other two armies are still using old army books.

With the armies having separate and independant books updating them should be a far more straight forward process.

To put it more bluntly, they’re being lazy :wink:

furrie:

I agree that it is a shoddy list at best, but as wallacer has pointed out, it is a get-you-by list. There are no new items as they want them to be a surprise. I believe there are no new units because of the same reason (or hope it). I agree that knights and chariots should be special (always thought it. They always were for other armies too), but I think marauder horsemen should be uncounted core and the spawn should be just a special (it's the reason I never took it).

Hashut's Blessing
most of the time I didn't have any points left for other rare choises and just took the spawn

Thommy H:

I actually agree with the division of Chaos into three armies. The way you could just take things from other lists was just asking for trouble - imagine if Orcs and Goblins could take Dark Elf units as Special or something. This was compounded in the Hordes of Chaos list by the Mortal/Daemon gimmick, which pretty much ignored the whole point of the Core/Special system. They were three separate armies in 5th Edition (albeit all in one book) and for Ravening Hordes so everyone complaining about Chaos being “split” as if it’s a brand new thing is ignoring the historical precedent of having Warriors, Daemons and Beastmen as separate armies.

But…this is a pretty awful list. I don’t know if people saw it in the Warseer thread, but equipment for characters is now hilariously overpriced - both Enchanted Shield and Sword of Battle are now cheaper than taking a normal shield and an additional hand weapon respectively. That means a Chaos Lord can get a better save, an additional attack and magical attacks for less than if he took the inferior option of mundane equipment.

As everyone else has said, why not just release an FAQ that says “you can’t take Daemon units in HoC any more” and some notes about some old Core choices now being Special? It’s supposed to be a “get you by” list so why write it from scratch at all? Just present it as a modification to the existing list.

Bizarre.