Mosk:
This is my very very very first army list that I have composed for the CD. I wanted to make a very effective shooty army to go up against my friends and brother. All of my friends have close hand combat armys, with VERY little if any missile weapons. The armies that I will be facing include,
Hordes of Chaos (Khorne with i think like 40 calvary (mix of marauders and knights of chaos), not including his hounds but he never takes advantage of his mobility, he just lines his knights up infront and charges them straight in.)
Night Goblin Army (has 2 spear chukkas and 1 rock lobba)
Vampire Counts ( real skele heavy, one group of 20 ghouls and a couple vampires)
Skaven (with very little missile fire right now atleast)
Beasts of Chaos (a couple chariots and lots of gors)
All of these are 2500 armies (and all but the vampire counts guy can go up to 5000 points.)
So here is my army list, very low on magic (because I really dont understand magic, and my heros really need work)
One question!!! should I have my BB in groups of 15 3x5 or groups of 10 10x1?
Heros:
Total
CD Lord (120 pts) w/ great weapon (+6) heavy Armour (+6) 132
2 Sorcs Lvl 1 (65 each) each w/ 1 Dispell Scroll (+25 each) 180
Core:
Total
19 CD warriors (w/ CD lord Banner Music +25) 196
20 Cd Warriors full command 210
(above are my flank protection maybe ?)
15 Blunderbuss 180
15 BB 180
15 BB 180
15 BB 180
15 BB 180
15 BB 180
(and now for my screen units)
30 naked Hob gob 60
30 naked hob gob 60
30 naked hob gob 60
28 naked hob gob ( i ran out of pts lol) 60
Special:
total
2 bolt thowers … 60
2 Bt… 60
2 BT… 60
2 BT… 60
Rare:
total
1 Earth Shaker 110
1 Earth Shaker 110
Total…(If I added right…)… 2,499
Now this is just my first thought for a shooty army. I am wondering if it would be better to fight my blunder busses as groups of 10x1 or 5x3 units? Have 6 groups of 5x3 blunderbusses or 9 groups of 10x1?