[Archive] 2400 List vs Dark Elves

TheFNG:

I’ve got a game against the new Dark Elves this weekend, and I need your help, CDO!  I’ve come up with the following list, but I am open to your suggestions on anything from the list to tactics.

Lords:

Sorceror-Prophet, Lvl 4 Hashut

Talisman of Preservation, Chalice

395

Heroes:

Infernal Castellan, BSB

Mask of the Furnace, Ironcurse Icon, Shield

202

Daemonsmith, Lvl 2 Metal or Death (undecided)

Dispell Scroll

155

Hobgoblin Khan

Giant Wolf

52

Core:

26x Infernal Guard

Blunderbusses, Full Command, Banner of Swiftness

515

20x Hobgoblin Cutthroats

Bows

90

Special:

Deathshrieker

100

Magma Cannon

145

Magma Cannon

145

3x Bull Centaur Renders

Shields

135

Rare:

K’daai Destroyer

325

5x Hobgoblin Wolf Riders

Bows

70

5x Hobgoblin Wolf Riders

Bows

70

The Sorceror and Castellan will sit in the Blunderbuss unit until he gets in charge range. Then I’ll bring the SP back to the warmachines where he can continue to cast without restriction.

The wolf riders are there to harrass his Warlocks and possibly re-direct where necessary. The Khan and Bull Centaurs will re-direct and escort the Destroyer. I think my warmachines will have plenty of success against his T3 elves. I also think the bows will do enough to justify their inclusion in the list.

I might try to find the points for the Terrifying Mask for the Khan. I would love to combo Doom and Darkness and the Khan to send one of his units fleeing for the hills.

Which brings me to another dilemna. I’m not sure of the Lore of Magic for the D.Smith. Death is fun, but Purple Sun will be less useful against Dark Elves leaving Spirit Leach and Doom and Darkness as my two preferred spells. But there’s no guarantee i’d get D&D. On the other hand, all of the Lore of Metal spells could be useful for me, but I don’t think its as dangerous as Death.

Please help! Thanks.

Bloodbeard:

Drop the dispel scroll:

1. You have the chalice.

2. It won’t help you for the nasty spells because opppnent goes max dice, hoping for irresistable force.

3. Would free points for Mask of Eee

Time of Madness:

Solid looking list! I think it could be better with a hand weapon/shield guard unit rather then the blunderbusses.

Take the enchanted shield on your prophet.

I’d actually drop the level on the smith, but I generally prefer to keep them cheap and around the warmachines then doing much with their magic.

You should really try and find the points for great weapons on the centaurs.

Let us know how it goes.

Time of MAdness

TheFNG:

What if I swapped the Blunderbusses for HW/S, dropped the banner, and then added 10 Fireglaives? It would give me another drop, some shooting, and still allow me to have a 26 man bunker for the SP and BSB.