Honeym123:
Hey Guys,
Im playing VC and wanted to get some feedback of an list I have made up. The idea is that the BB is my main regiment, containing my BSB behind it my warmachines will stand. My Profet and deamon smith will also be there for babysitting the machines and throwing magic. At th flanks of my BB will be the Hobs protecting the flank and right behind them and a little to each side will be the Iron deamon on one side and the Centaur bulls on the other to make a flank charge should the Hobs be in trouble.
The BB is shooting with flameable attacks, so Im hoping for ashstorm of course. I’m also hoping for Flaming sword of ruin on my Lvl 2 and that’s why Ive taking the Ruby ring on my Prophet, just in case I roll good in the lore of fire.
I would greatly appriciate any advice on my list.
Regards
Ps. Oh also I’m a little in doubt what stats the BB fight with in close combat, Can anyone help me with this ?
2400 ETC - Chaos Dwarf vs. Vampire Counts
Lords 0-600 P
1 Prophet, lvl 4, general, lore of hashut, talisman of preservation, enchanted shield, d. scroll, Ruby Ring 400 P
Heroes: 0-600 P
1 Infernal Castellan BSB: Mask of Furnace, Warrior bane ( monster and characters that have been caused an unsaved wound by this loses one attack) Shield 205P
1 Deamonsmith lvl 2, Lore of fire 130 P
Total 335 P
Core:
20 Hobgoblins, add hw: 90 P
20 Hobgoblins add hw: 90 P
23 IG Hailshot blunderbuss, Banner and muscian, banner of eternal flame: 444 P
Total: 624 P
Speciel:
1 Magma Cannon, Hellbound 170 P
Dreadquake Mortar, Hellbound, slave ogre: 240 P
1 Deathschrieker Rocket, Hellbound: 125
1 Iron Deamon, Skull Cracker, Hell bound: 340 P
3 Bull renders, Full cmd, Sheilds: 160 P
Total: 1035 P
Total= 2394
Samanos:
-drop the hellbound in all the machines. (not in in the iron demon)
-give bows and musos in the hobbos instead of adhw.
-your bulls need gw not shields and they need to be at least 4+ in size.
if you need more points for that make the lvl 2 a lvl1 or drop the shrieker.
bulls have
ws4, s4,t5, w3, a2, i3…
so yeah they are tough but they dont kill without gw and numbers.
The Besieger:
Hey mate…Why take a Dreadquake Mortar for 240 pts when you can take a hellcannon for 210? 
The hellcannon loooots beter 
Samanos:
Hey mate...Why take a Dreadquake Mortar for 240 pts when you can take a hellcannon for 210? :)
The hellcannon loooots beter :)
The Besieger
why is it better? it really depends on how you use it and the magic support you give it:
hellcannon is better in cc, has 5+ward and -1 to ld when it wounds, but a bigger base (a lot bigger actually).
but dreadquake is ap, has more wounds(7) and has quake as well. the difference is 5 pts (you dont need hellbound on the dread)
Honeym123:
Hey mate...Why take a Dreadquake Mortar for 240 pts when you can take a hellcannon for 210? :)
The hellcannon loooots beter :)
The Besieger
why is it better? it really depends on how you use it and the magic support you give it:
hellcannon is better in cc, has 5+ward and -1 to ld when it wounds, but a bigger base (a lot bigger actually).
but dreadquake is ap, has more wounds(7) and has quake as well. the difference is 5 pts (you dont need hellbound on the dread)
Samanos
7 Wounds?
I can tell you all that i caught some bad luck and made a deployment error and lost the game 13-7. Still, it being my second game with the big hats, I am saticefied.
The Iron Deamon trolled down his two vampire lords.
Oh, and 20 HobGoblins took two lifes from the terror gheist in 1 combat round :)!