zhatan87:
If you were to give him the Ruby Ring of Ruin you then get a nice long distance spell too which can be useful for taking out hordes or other chaff.
You can only cast the small fireball...
How well do the k'daai work? The toughness test with d3 wounds on fail seems kinda rough in a t4 unit.
They aren't the best minis in the game, and they need to be in great numbers in order to do something. Played them by 7. Cost much but can deal with many things without any help. They are better with the destroyer though, cause you should fight against at least one mounted model with 2+ward save against flamming...
By experience, 7+k'daai can fight solo whereas BC need very often a tauruk in order to be secure... But in this small size, you can try 6 BC with great weapon, and it's already a pain for many armies...
What you should ask is "what are the big advantage and drawback of my teammate?"
He played throgg+troll+chimera+skullcrushers : stupidity+frenzy : he needs LD10 (if you play in alliance). He can vomit so no armour save. He does have breath weapon and magic attacks.
What does he need?
Maybe ranks to remove steadfast fastly (so I'll go for 30+hobgoblins cheap units).
Magic of course (cause you don't have any) and dispel scroll...
Units with M5+.
So : general which can't do the job of babysitting a warmachine --> sorcerer prophet to get LD10, level3+ and scroll
Hobgoblins with bows to take out redirectors cause you don't want to be distract all game by fast cavs. Must move though while shooting to get an opportunity to charge "in corner" while trolls or anything else are in close combat. The minimum in core so 300 pts.
In rare, hellcannon is always great but must stay back. You can't get the destroyer (which would be the best choice to you). The other things are useless.
So I'll go max points in special : you can take 1-2 deathshrieker if you want a piece of warmachine (one of the best in the LoA list and really cheap). M5+ : k'daai or BC in function of what you get. BC are cheap, and you can fill 2*6 with great weapons.
Kind of this list for example :
Prophet level 4 death (you need to have something to deal with characters, as you already have trolls and cheap units (hobgoblins) to struggle with the others things) or hashut for primary and ash storm (spells are short range, flying is always good when playing this lore), charmed shield, scroll and arabian carpet (don't know how much you can put in lord points).
2*27 hobgoblins with bows and shield, musician
2*5 BC great weapons, musician
Only 5 drops (10 with your friend) cause you would want to go first very very often.
1 flying level 4. Two units of bowmen for 20+ shots (if needed, in 5*5 and running, or in 10*2 for shooting for 40+ shots). Two units of BC with S6 which makes a lot of great Strengh in your team. It's not very sure cause you don't have any BSB, but prophet, trolls and skull are immune to psychology. And you should be very careful with your lord when playing him in solo. But that's way, you are enough fast to follow him
Just another one advice, warhounds are only 30 pts. Should have at least one cheap redirector.