Sooo playtested a few times, and its fun and pretty rounded…
Lev 4 Hashut
Chalice ( cause it makes people mad lol)
talis of pro - (5+)
Mask of The Furnace
Deamon Smith (depending who im playing, i sway between fire/metal)
24 Infernal Guard
28 Iron Sworn
2x Doom Rocket
2x Dread Quake
(at 3000, the smith becomes lev 2, i add a rocket and a kdiaa :] )
Pretty Defensive, Infernal make people think twice about who they send, 24 str4 ap, then 24 str 5. 4+ armor,
Characters sit with the iron sworn, stubborn 3+,6+ str 5
what do you guys think?
i loved the kdiaa but at 2500 it just doesnt flow with the rest of the army.
plus it burns out rather quickly :\
With only four deployments, you’re definitely not going to get the match ups you want. Though I commend you for taking unusual choices. Has this list actually won any games because it honestly looks like an uphill battle with these guys.
I’m sure it’s done ok. If he rolls well for both Dreadquakes they can do huge damage to a battle line. Against slow armies he can turtle up and bombard them. Definitely at a big disadvantage vs some forces though.
I like the army. How have your 4 warmachines gone for you?
Do you use the Ogre for the Dreadquakes?
"Pretty Defensive, Infernal make people think twice about who they send, 24 str4 ap, then 24 str 5. 4+ armor,"
Are you running them 12 x 2? How have the fireglaives performed. Examples much appreciated. I want to get some so any stories are well welcomed
Get a champ in the fireglaves with a pistol. That should be mandatory in my opinion.
Time of Madness:
Get a champ in the fireglaves with a pistol. That should be mandatory in my opinion.Why?
Helps with stand and shoot.
You have a pretty strong gunline army, I'd look at dropping a dreadquake in favour of a magma cannon.
With only 1 combat unit the enemy will be pushing forward pretty quickly and once you get into combat you may be in trouble against some armies.
Time of Madness
"With only 1 combat unit the enemy will be pushing forward pretty quickly and once you get into combat you may be in trouble against some armies. "
Agreed, i see Ogres in particular being troublesome for this list as they are pretty fast across the board. That said, with all the shooting I think High Elves will have a very tough time dealing with it. The FireGlaives are tougher than a lot of armies combat units though so should certainly put up a fight with their strength 5.
The fireglaives still get the 3+ armor save in CC right? They just lose the parry save? Please confirm someone.