Just a few quick things here: Drop deamonshieker and get something better for killing. Terror is not good with all the ITP armies running around the turnys now days. Plus more kills, better non-static combat res, which armies like CD can find themselves short on, and you can’t have both a GW and a magic weapon.
2nd. Too many hobo archers, take 10 no command, the command is a waste for this unit. The 100 VP you will lose by giving up the banner when beaten in combat is just not worth it. If you are just going to flee with the unit no matter what, then you really don’t need the banner as it offers nothing outside of combat.
Also, 20 Annihilators?
I’d say 12 and no command here either, see hobo archers for why.
I’d probably drop the command on the BS as well, this means you can also use them as an expendable unit, for example to charge a unit in the front just to kill the Hero. Speaking of wizards, get some dispel scrolls for yours.
Chaos armer on the warriors sounds nice, but it’s not really worth it. A 3+ is good enough against most troops, and if the enemy can get through the 3+ they can more than likely get through a 2+ as well.
I’d use the extra points for another unit of BS, or just drop the OG for lots more BS. A Taurus is not a bad choice either if you want to drop the OG for something besides BS.
Thanks a lot! This is really helpful, for I have not played with chaos dwarfs yet. I’ll try and update the list to your suggestions.
:cheers
EDIT: quick update on the list
LORD Chaos Dwarf Overlord 420 points Great Taurus (230) The Hammer of Hashut (45) Scale Mail of Gazrakh (30) Talisman of Protection (15) 6+ wardsave, 1+ armorsave, +2 strenght and flaming attacks.
HERO Daemonsmith 160 points Dispel Scroll x2 (50)
CORE 16 Chaos Dwarf Warriors 185 points Great Weapons Full Command
12 Chaos Dwarf Annihilators 144 points
25 Chaos Dwarf Warriors 250 points Shields Full Command