Uzkul Werit:
I’ve toyed around with it abit and dropped a few things. The Bull Centaur Lord is there to do what the Great Taurus did but cheaper and less likely to be shotl. The Chaos Dwarf Lord is needed in the main battle line for his Leadership. Anyway take a look and tell me what you think.
Uzkul Werit (Chaos Dwarf Lord): 156pts
Hand Weapon, Great Weapon, Armour of Gazrakh
Abarai Werit (Bull Centaur Lord): 200pts
Hand Weapon, Sword of Might, Heavy Armour, Enchanted Shield
Chaos Dwarf Priest: 150pts
Hand Weapon, Lv2 Upgrade, 2 Dispel Scrolls
Chaos Dwarf Priest: 150pts
Hand Weapon, Lv2 Upgrade, 2 Dispel Scrolls
Chaos Dwarf Priest: 125pts
Hand Weapon, Lv2 Upgrade, Dispel Scroll
Chaos Dwarf Hero: 130pts
Hand Weapon, Battle Standard, Armour of the Furnace
24 Chaos Dwarf Warriors: 271pts
Hand Weapon, Heavy Armour, Shield, Full Command, War Banner
24 Chaos Dwarf Warriors: 246pts
Hand Weapon, Heavy Armour, Shield, Full Command
24 Chaos Dwarf Warriors: 246pts
Hand Weapon, Heavy Armour, Shield, Full Command
19 Blunderbussmen: 258pts
Hand Weapon, Blunderbuss, Heavy Armour, Full Command
19 Blunderbussmen: 258pts
Hand Weapon, Blunderbuss, Heavy Armour, Full Command
10 Hobgoblins: 20pts
Hand Weapon
10 Hobgoblins: 20pts
Hand Weapon
10 Hobgoblins: 20pts
Hand Weapon
10 Hobgoblin Wolfboyz: 160pts
Hand Weapon, Light Armour, Shield, Wolf, Full Command
10 Hobgoblin Wolfboyz: 160pts
Hand Weapon, Light Armour, Shield, Wolf, Full Command
Death Rocket: 80pts
2 Hobgoblin Bolt Throwers: 60pts
2 Hobgoblin Bolt Throwers: 60pts
Earthshaker Cannon: 110pts
Earthshaker Cannon: 110pts