MinghamSmith:
Here’s one of my attempts at putting together a large army using the Indy GT rules. As far as I can tell, it adds up correctly, but do point out if I’ve made any mistakes with the rules or calculating the cost of units- I’m pretty new to this.
As far as I can tell, this army would be pretty effective as far as firepower is concerned, and has a couple of incredibly nasty units in the form of a large mob of Obsidian Guard with additional ward saves (due to the Battle Standard Bearer) and… quite a lot of Bull Centaurs. It’s perhaps not the best when it comes to magic due to the lack of a sorcerer as a general, but I suppose it wouldn’t be too hard to swap the overlord on the Great Taurus for a sorcerer on a Lammasu if necessary. And hey, at least there’s Daemonsmiths.
Also, the Rabble are essentially to be used as a horde unit due to sheer weight of numbers. You’ll see what I mean when you scroll down.
Lords
Chaos Dwarf Overlord on Great Taurus
(w/Scale Mail of Gazrakh, Hammer of Hashut, Pendant of Uzkulak)
-465 points
Heroes
Battle Standard Bearer
(w/Black Standard of Zharr-Naggrund, Chaos Armour, shield)
-167 points, goes in the unit of Obsidian Guard
Daemonsmith
(w/Dispel Scroll, Daemon Weapon, Chaos Armour, shield)
-137 points, goes in one of the units of Chaos Dwarf Warriors
Daemonsmith
(w/Hexacon of Hashut, Daemon Weapon, Chaos Armour, shield)
-132 points, goes in the other unit of Chaos Dwarf Warriors
Great Horn Bull Centaur
(w/Soul Eater, Rubric of Daemonic Whispers, Chaos Armour, shield
-152 points, goes in the unit of normal Bull Centaurs
Core
19 Chaos Dwarf Warriors
(w/hand weapons, Chaos Armour, shields, full command)
- 253 points, Daemonsmith brings numbers up to 20 in total
Eruption Gun
- 45 points
19 Chaos Dwarf Warriors
(w/hand weapons, Chaos Armour, shields, full command)
- 253 points, Daemonsmith brings numbers up to 20 in total
Eruption Gun
- 45 points
15 Annihilators
(w/hand weapons, heavy armour, blunderbusses, full command)
- 205 points
15 Annihilators
(w/hand weapons, heavy armour, blunderbusses, full command)
- 205 points
15 Annihilators
(w/hand weapons, heavy armour, blunderbusses, full command)
- 205 points
40 Rabble
(with hand weapons, shields, Hobgoblin Taskmaster)
- 130 points
Special
24 Obsidian Guard
(w/hand weapons, Chaos Armour, shields, full command, Stone Totem of Zhoghar. Unit champion also carries Biting Blade, Enchanted Shield)
- 411 points, Battle Standard Bearer brings numbers up to 25 in total
15 Bull Centaurs
(w/Great Weapons, Chaos armour, full command, Shadow Standard of Hashut)
- 445 points, Great Horn Bull Centaur brings numbers up to 16 in total
Death Rocket + 3 crew
- 90 points
Death Rocket + 3 crew
- 90 points
Rare
Earthshaker Cannon + 3 crew
- 100 points
6 Inferno Golems
(w/Conflagration Cannon, Face of Hashut)
- 470 points
Total: Exactly 4000! (apparently)
Feedback, constructive criticism and tactical discussions are all welcome.