Alan the evil:
Hi all.
I finished to test my magic army list and I want to share with the forum my results,
I modified my first list posted in april in this final list in the FIGW Classic and EURO formats
These are the rules of the formats.
Classic (2250 pt)
Not more than 3 core units equal choices (except for basic equipped units)
Not more than 2 special units equal choices
No rare units same choice
Not more than 5 war machine
Not more than 10 power or dispel dices (1st bound spell counts 1 PD, following bound spells count 2 PD; 1st dispel scroll counts 1 DD, following 2DD)
Euro (2250 pt)
it’s like classic with the follwing exceptions:
9 power dice
not more than 45 shooters
VC and DoC play with 2000 pt armylists
DoW, ogres, O&G and beastmen play with 2500 pt armylists
and there are some specify rules for some armies.
These are the lists:
Classic
Sorcerer lord 4° liv + power stone + dispel scroll + black gem pt 310 (into 22 warriors unit)
Sorcerer 2° liv + power stone + dispel scroll pt 150
Sorcerer 1° liv + staff of sorcery pt 115
BC BSB + armour of gazrakh + sword of might pt 175 (into 22 warriors unit)
22 warriors + full command + warbanner pt 253
20 warriors + full command + great weapon pt 250
19 blunderbusses pt 228
20 hobgoblins + light armour + shield pt 80
10 hobgoblins + bow pt 50
10 hobgoblins + bow pt 50
10 hobgoblins + light armour + shield + wolf + musician pt 140
8 black orcs + heavy aromur + shield pt 112
bolt thrower pt 30
bolt thrower pt 30
bolt thrower pt 30
bolt thrower pt 30
5 bullcentaures + heavy aromur + shield + great weapon pt 105
earthshaker pt 110
Euro (here i must to drop power stones for the PDs limitation)
Sorcerer lord 4° liv + dispel scroll + black gem + talisman of protection pt 300 (into 22 warriors unit)
Sorcerer 2° liv + dispel scroll pt 125
Sorcerer 1° liv + staff of sorcery pt 115
BC BSB + armour of gazrakh + sword of might pt 175 (into 22 warriors unit)
22 warriors + full command + warbanner pt 253
20 warriors + full command + great weapon pt 250
19 blunderbusses pt 228
20 hobgoblins + light armour + shield pt 80
10 hobgoblins + bow pt 50
10 hobgoblins + bow pt 50
10 hobgoblins + light armour + shield + wolf + musician pt 140
8 black orcs + heavy aromur + shield pt 112
bolt thrower pt 30
bolt thrower pt 30
bolt thrower pt 30
death rocket pt 60
5 bullcentaures + heavy aromur + shield + great weapon pt 105
earthshaker pt 110
Now the scores!!
Classic:
Goblin 18-2
My opponent fielded 3 bolt thrower, 2 chariots, 2 wolf riders units 6 fanatics and a lots of magic… but I sacrified wolfriders for fanatic and manage very well his magic.
At the end of the play I reached and defeated his goblin blocks with his shaman and easy GG :hat off
Empire 10-10
Old buddy and expert WH player shows a steam tank and the pope on chariot with 2 cannons and lot of shot.
We know each other very well. Usually if he doesn’t loose tank or pope and I defend my big block with sorcerer lord and BSB it’s draw… and so it was!
Caos 0-20
Heavy magic and heavy cavalries (two little nurgle cavalries and one bigger of khorne)
Nothing to say except that in the first four magic phases he casted 3 times infernal gate with double six… :o
Twice with 11 hits and the third with strong 12!! No available test…
Caos 10-10
After the previous game we play again because I didn’t have fun.
He found again infernal gate… but this time I field my unit far away from his sorcerer lord and manage his heavy cavalries with BTs find a precious draw
Caos 14-6
Following day we play again…
No infernal gate!! I play quite free, forcing his khorne cavalry to go where I want and reach his sorcerer lord with hobgoblin!!
They died by the hand of the choosens but taking half of the sorcerer points!!
BTs and spirit of the forge did the rest! :hat off
Skaven (old list) 18-2
He fielded a big 30 models of stormvermin with BSB and warlord, 2 scroll caddies, 3 ratlin, 14 jezzail, cannon warp and a wide tide of slave and clan rats.
It was a draw until the final fight with our great blocks.
In his turn 5 he charged me in the front and gutter runner on the side… but I passed the test by BSB.
We stand and fight until my last turn 6 when I charged on the side his stormvermin with my few Black orcs… but enough to take away his bonus rank and win the game!
Bretonnia 16-4
Thanks to spirite of the forge and war machine!!
He didn’t arrive to me with lots of stuff on turn 2… :cheers
Empire 10-10
What I previously said?? It’s still valid… :o
VC 10-10
Lots of skeletons, heavy magic, grave skeletons with 4+ TS and VC, wolves, gosts and wraths with banshee…
How many I killed, so many he evoked!! It was a tiring and tight game… a draw could be the only score
Dark elves (tournament game) 10-10
Very stupid game. He was afraid to loose and putted Hydra, witches and sorcerer lord 4 liv back and into a wood he had got in his fielding area.
He didn’t move them until his last turn 6 and nothing more happened in the game.
he shooted me for 3 turns and I taked back my points with the survivors that charged his shot units.
Caos (tournament game) 0-20
What da…??? :o
He had Chaos dragon, dragonogres and 3 heavy cavalries. Not heavy in magic. Some marauders like light cavalries.
He started first. In my turn I didn’t score any wounds with 4 BT on the dragon and 20 missiles on light cavalry. HS blew away because of misfire.
In magic phase like first spell I tried to cast a fireball with 2 dices scoring a double 1!! (and magic phase is over!!)
On his turn 2 he arrived with all!! I survived until turn 5 (it was so hurting… but I was deeply touched by my poor dawi zhars resistence) but noone saw turn 6…
You think this was an unlucky game?? So check the next out…
VC (tournament game) 0-20
He had 2 ghouls units, 1 zombie unit, 1 heavy cavalry with VC, the general was on foot in the zombie unit(???), ghosts, wolves and wraths (without banshee).
I was surprise by this army… it didn’t seem to hard to defeat… and so was for three turns in which I easily manage him.
At the beginning of my turn 4 this was the situation:
He remained with the unit of zombie with general, 3 riders with VC, 8 goul, some ghosts and few whrats.
My BC unit was in the front of the unit of his general, ready to charge.
My BSB with magic weapon and 1+ of AS was easily killing last wrath (but he had only one wound remain)
Black orks in front of ghoul.
My Big block in the center.
No more hobbos or war machine for me.
I charged ghoul with BO and his zombies with general with BC… but they fail fear test on 9!! (Aawww…!!)
I turne my big block toward his heavy cavalry (even if it needed 2 turn to came)
We go to my magic phase… he dispel my first and second spell and I’m going to cast 2d6 S4 on his ghosts and he had scrolls or dispel dices… but I rolled double 1!
Miscast table: 5. He could cast a free spell. I had no scrolls or dispel dices!
He casted wind of death killing mt BSB (so getting free his wrath) and putting a ghosts base in front of my BCs saving his general.
My black orks didn’t score a single wound and they run away. Ghouls score a 12 pursuing them and reach for half inch the back of my big block (no more ranks!!!).
On his turn 5 he charged me with wrath (now free) on my main unit winning the HtH combatand I failed my Ld test on 8…
…and that’s all folks!! x.x
Euro
Empire (tournament game) 10-10
This was not a game with my buddy… but my opponent had a very similar list and he was not a good player like my friend.
He was not too expert and I use his weakness, playing based on his wronged choices…
But in his last turn 6 a friend of him, who already had finish his game, start to follow the game and he noted that my big block was giving the flank to the pope.
It was so because my opponent showed my to be afraid to loose it, forgettin that the popemobil is unbreakble… and I enjoy his fear for take a great advantage…
But his friend explained to him why and how to do. He was so lucky and win the hth combat and I failed a Ld test on 8 changing my 16-4 situation in a draw.
His firend’s behaviour is forbidden… but instead of gave a formal protest to the judge I explained to his friend why he was wrong and why it could be dangerous do do it again…
For this reason I won in this tournament the FAIR PLAY AWARE (i didn’t know that it was :cheers
Khemri (tournament game) 9-11
He had stone thrower, archers, chariots and infantries for his characters… and he came from below!!
He close himself in a corner, threating me with his chariots and involving the game in a draw… but with an hit with his ST on my dwarfs he gained one point more!!
Khemri (tournament game) 4-16
Again!!
He had same armylist and same strategy of my previous opponent ( and they came from the same club!!)
This time I trying to go and catch him but he played very well his magic phase and I was dominated by him!! And “come from below” worked too much weel for him…
Bretonnia LOST
He was the same friend of the previous bretonnia game… Thanks to spirite of the forge (again!!) and my war machine it seemed another easy victory…
But… surprise!! :o His charges resulted effectives and he rounded my big block with2 unit. Notwithstanding the double charge they stand but when arrived the third game was over.
We didn’ count the point but it seemed like 15-5 or 16-4 for him
Dwarfs 11-9
He had lot of shoot, magic defense and big blocks… it seemed a draw but what happened to me with khemri now happened to my opponent!!
VC 20-0
he had 3 ghouls unit, 2 heavy cavalry with characters, wraths with banshee and bats…
He arrived on his turn 2 on my units… but 20 hobbos stand on his cavalry charge (becaues of 4+ TA, Ld 10 of the general and BSB!!) and my rounding BC reach the back of them destroying everything!!
But the best was that my DEATH ROCKET hitted his general!! and it was in a less of 5 cavalry models!! No “look out sir”!! :hat off And he died…
At the beginning of his turn 3 it had almost anything on the field!!
Empire 12-8
Same opponent of ever… but I WIN!! How…?
I shoot with my death rocket (AGAIN!) on the steam tank… and I GOT IT!! I throw artillery dices and my shoot had gone…
“oh no !!” I thought. But…
my 20 hobbos was fighting with his popemobile (and thay stand because bla, bla, bla … you already know! I just explained…)
And ladies and gentleman the death rocket gone on the pope, destroying the popemobile!! hobbos outnumbered the high priest and he runned away (not too much to be save tO my hobbos pursue!!)
And so one…
These are the final scores:
CLASSIC:W4 D5 L3
EURO :W3 D1 L3
Magic list is good for classic but not so much in euro.
Now I’m gonna modify euro list (because in the centre of italy we usually play this format) in a 2 sorcerers list.
I’m gonna post more about this new list after some playtests.
That’s all…
ThankS for reading. All comments, question or suggestions are welcome.
P.S. I’m also trying in these six months a list with great taurus… but in these formats he doesn’t work good!!