grom:
I’m going to play at lil tournament (Its based on modified border patrol rules - min 2 max 5 units + hero, no model could be worth more than 125 pts, max one rare OR special, max one machine) and I dunno what army list should I take:
1 * Bull Centaur Hero @ 110 Pts
General; Great Weapon; Heavy Armour; Shield15 Chaos Dwarf Warriors @ 155 Pts
Heavy Armour; Shield; Standard; Musician15 Chaos Dwarf Blunderbuss @ 180 Pts
Blunderbuss; Heavy Armour20 Hobgoblins @ 40 Pts20 Hobgoblins @ 40 Pts5 * Bull Centaurs @ 135 Pts
Great Weapon; Heavy Armour; Shield; Standard; Musician
1 Chaos Dwarf Sorcerer @ 100 Pts
General; Magic Level 214 Chaos Dwarf Blunderbuss @ 178 Pts
Blunderbuss; Heavy Armour; Musician15 Chaos Dwarf Blunderbuss @ 190 Pts
Blunderbuss; Heavy Armour; Musician20 Hobgoblins @ 40 Pts20 Hobgoblins @ 40 Pts1 Earthshaker @ 110 Pts
Repone:
I’d take the first one, with 2 modifications and 1 consideration :
General : CD Hero+Gazrak+greatweap = 94pts = the best deal
BC without command = you save 30pts, with the 16 points of the hero you can had 2 BC more^^
In small scale I think bows (orc or hob) are better than BBs.
furrie:
I would go for the HtH, backed up with some maigc, just because shooting always lets me down
grom:
Hmmm… then 2 new (modified from above) ideas:
1 Chaos Dwarf Hero @ 94 Pts General; Great Weapon Armour of Gazrakh [30]19 Chaos Dwarf Warriors @ 191 Pts Heavy Armour; Shield; Standard; Musician20 Hobgoblins @ 80 Pts Light Armour; Shield20 Hobgoblins @ 80 Pts Light Armour; Shield14 Hobgoblins @ 70 Pts Normal Bow7 * Bull Centaurs @ 147 Pts Great Weapon; Heavy Armour; Shield
1 Chaos Dwarf Sorcerer @ 100 Pts General; Magic Level 217 Chaos Dwarf Blunderbuss @ 214 Pts Blunderbuss; Heavy Armour; Musician20 Hobgoblins @ 90 Pts Light Armour; Shield; Musician20 Hobgoblins @ 90 Pts Light Armour; Shield; Musician12 Hobgoblins @ 60 Pts Normal Bow1 Earthshaker @ 110 Pts
Maybe better to give hobbos standards?
Repone:
If you don’t play with Patrol rules, I mean, if a lost standard gives 100vp to your opponent, don’t give them hobs a standard unless you play them very carefully.
Maybe you can take a nakked hobbos unit and a armored hobbos unit. Like this you save 40points and can add 6 hob-bows and splitt them in 2*10 :idea
It will let you 10 points for anything you want.
grom:
If you don't play with Patrol rules, I mean, if a lost standard gives 100vp to your opponent, don't give them hobs a standard unless you play them very carefully.
Maybe you can take a nakked hobbos unit and a armored hobbos unit. Like this you save 40points and can add 6 hob-bows and splitt them in 2*10 :idea
It will let you 10 points for anything you want.
Repone
cant take more than 5 units... and standard/quarters/general are worth 50 pts each...
Theory_Man:
In smaller battles, Bull Centaurs are deadly.
grom:
In smaller battles, Bull Centaurs are deadly.
Theory_Man
imo Earthshaker is much deadlier than BC...
after testing ill take:
1 Chaos Dwarf Sorcerer @ 100 Pts
General; Magic Level 214 Chaos Dwarf Blunderbuss @ 168 Pts
Blunderbuss; Heavy Armour25 Hobgoblins @ 110 Pts
Light Armour; Shield; Standard25 Hobgoblins @ 110 Pts
Light Armour; Shield; Standard12 Hobgoblins @ 60 Pts
Normal Bow1 Earthshaker @ 110 Pts
grom:
In the end I decided to take this one:
1 Chaos Dwarf Sorcerer @ 125 Pts
General; Magic Level 2
Power Stone [25]14 Chaos Dwarf Warriors @ 146 Pts
Heavy Armour; Shield; Standard; Musician10 Hobgoblin Wolf Riders @ 130 Pts
Light Armour; Shield11 Hobgoblins @ 55 Pts
Normal Bow20 Hobgoblins @ 90 Pts
Light Armour; Shield; Standard5 * Bull Centaurs @ 120 Pts
Great Weapon; Heavy Armour; Shield; Standard
In saturday i’ll play it on lil tournament
AGPO:
Very nice army, balanced between combat, magic and shooting, with spped and a nice block of infantry