So… I played a large-ish Storm of Magic over the weekend; 4 armies @ 1500 points each-- Chaos Dwarf and Chaos Daemon vs Empire and Vampire. After that game, I wanted to warn everybody about the Cockatrice. I moved my Iron Daemon forward to blast an unfortunate wizard on a fulcrum (of course, with the ward save he only took 1 wound), on the following turn, however, the cockatrice flew forward and turned my Iron Daemon to stone. I looked through the rules and couldn’t find anything against it-- I thought surely there would be something against war machines or something, but nope. Dead train. The cockatrice went on to do much more damage throughout the game. Granted, my opponent was having extremely lucky rolls, but still… look out. :o
I guess we have to pretend that the effect is turning the entire crew to stone, not necessarily the warmachine itself? I don’t have the rules at-hand, so I’m not able to clarify the wording… but do you roll for each model in a unit or a single roll for everything? And if it’s a roll for each model in a unit would you roll for each crew member in a warmachine crew?
I think the Iron Daemon counts as a single unit with 3 wounds; there are no toughness or wound indicators for the crew. It makes them tough against regular units, but the cockatrice ranged attack targets initiative.
Yeah, just pretend it petrifies the crew or something. It works the same with war machines too - removing something as a casualty doesn’t make it “dead” per se: just hurt or scared enough to take no further part in the battle. Maybe it turned one to stone, freaking out one of the others, leaving the last guy to try running the Iron Daemon on his own, essentially rendering it useless.
That’s the way Heroic Killing Blow works, my friend.
One shot, which could miss, then needing a 6 to insta-kill it (excepting ward saves and I think you still get to use Regen, lol) isn’t going to happen too often to worry excessively. But, in future kill the bird and it won’t kill you
From what I’ve seen, the cockatrice seems to be more about threat than damage output. You need to kill it pretty quickly as it could take out your shiny things in one hit.
Sanguinarian has the point exactly - it has the potential to kill anything in one hit. In combat it also has 6 attacks and its thunderstomp. It also has fly to get into position.
Most of its points are about disruption rather than effect.
In a game I had the cockatrice took out a Wyvern on the first turn but I killed it in my first turn thanks to some lucky spell rolling.
I like the model and would like to get a couple (one for use and one for converting) but that’d detract from the money I have set aside for Chaos Dwarfs
Still it’s a free listing weekend on eBay so I may try and off load a load of stuff I will never get round to painting or using (40K stuff) to bump my coffers a bit