GraaEminense:
I’ve long had a fascination for the Big Hats, and so I’ve started plotting a 2000 pt army of Chaos Dwarfs.
Now, I know the list is rather long in the tooth and may not be viable in all venues.
Never one to spend cash and time on something I can’t use to the utmost, I’ve been playing with building a Chaos Dwarf army that can, with a minimum of extra models, double up as regular Dwarfs.
Here, then, is the list I’ve written up so far along with its goody two-shoes cousin. I have no expectations that I’ll make two truly nasty armies, but comments would be appreciated.
Evil Twin:
Chaos Dwarf Hero, heavy armour, greatweapon, Enchanted Shield, Gauntlets of Bazrakk the Cruel, 98 pts
Bull Centaur BSB, Armour of Gazrakh, Sword of Might, 175 pts
Sorcerer lvl 2, 2 Dispel Scrolls, 150 pts
Sorcerer lvl 2, Black Gem of Gnar, 135 pts
24 Chaos Dwarf Warriors, greatweapon, FC, Warbanner, 319 pts
24 Chaos Dwarf Warriors, greatweapon, FC, Warbanner, 294 pts
12 Blunderbusses, standard, 154 pts
12 Blunderbusses, standard, 154 pts
10 Hobgoblins, 20 pts
10 Hobgoblins, 20 pts
10 Hobgoblins, 20 pts
Death Rocket, 80 pts
2 Bolt Throwers, 60 pts
6 Black Orcs, shield, musician, 90 pts
6 Black Orcs, shield, musician, 90 pts
Earthshaker, 110 pts
Total: 1969 pts, leaving 31 points for tweaking (shields for the Hobgobs I believe, just for modelling reasons.
I’ve tried to include everything, to get to use all the funny models. I’d really love a Lord on a Great Taurus, and I’m considering dropping the Hero and the Black Gem Sorcerer and the Black Orcs, which with the 31 pts left over would give me a Lord on Taurus with Black Hammer, shield and Armour of the Furnace. Would be a shame to lose the Black Orcs, but flyers are fun.
Anyway, the thought is to have the two big units of dwarfs in the centre, flanked by Blunderbusses and Black Orcs. Use the four big guns to shoot holes in things and the Hobgoblins to bait and disrupt. The Black Gem is there to take out any truly big nasties and hopefully static-CR them to death. The Bull Centaur BSB has a nice range for surprise charges (I’m considering swapping the Hero for a Bull Centaur Hero for that reason, if I don’t go for the flying nasty instead).
Good Twin:
Master Engineer, 2xRune of Luck, Rune of Warding, Rune of Stone, greatweapon, 134 pts
Runesmith, greatweapon, shield, 2xRune of Spellbreaking, Master Rune of Challenge, 151 pts
Thane BSB, Master Rune of Gromril, Rune of Fury, Rune of Cleaving, Rune of Fire, 165 pts
Dragon Slayer, Master Rune of Swiftness, Rune of Might, Rune of Fury, 125 pts
24 Warriors, FC, greatweapon, shields, 289 pts
24 Warriors, FC, greatweapon, shields, 289 pts
12 Thunderers, shield, standard, 190 pts
12 Thunderers, shield, standard, 190 pts
Cannon, Engineer/pistols, Rune of Forging, Rune of Burning, 150 pts
Grudgethrower, Engineer/pistols, Rune of Accuracy, 125 pts
Bolt Thrower, Engineer/pistols, Rune of Penetrating, 90 pts
Bolt Thrower, Engineer/pistols, Rune of Penetrating, Rune of Burning, 95 pts
Total 1998 pts.
It shouldn’t take a lot of brains to see the similarities. A Dwarf with an axe or a gun is pretty much the same whether he’s got tusks or not. As far as I can see, I’ll need to add 8 crewmembers and add a couple of characters to allow the Chaos Dwarf list above to run as this Dwarf list. Pretty effective I think.
However, I know nothing about Dwarfs. The lack of a true fighty lord concerns me, and there just doesn’t seem to be enough about anything except artillery. I really don’t want an Anvil, it just seems too ever-present (and there are no Big Hat models for it).
So, comments&criticism on either list would be most welcome.