I am planning on converting a Kollossus from the new ork Deff Dread i have all the bits i need to do this and the model should be here by the end of the week, i am just wondering what arms to go for, i am going to have two huge arms on the top with claws its just what to do with the next set i can chose to have weapons or another set of arms?
I have the big skull head from the hell cannon that i am going to put on the front with a dwarf cannon mouth coming out of it, and i have a spare master gunner model from the origanl earth shaker that i am going to put coming out of the top hatch
@ Alfract I was going to have the guns represent the dwarfs, i sort of want it to be a like a tank with a commander poking out the top directing, and driver / gunner in the hull working the rest of it.
@ Joshmohr I cant believe it but they only put 1 flamer in the set, i mean who wants 1 flamer, there are 2 shooters 2 rockets and 2 other guns but only 1 flamer
@ Alfract I was going to have the guns represent the dwarfs, i sort of want it to be a like a tank with a commander poking out the top directing, and driver / gunner in the hull working the rest of it.
Loki
thats cool, this is going to a be a rather nice build, with the Ork Dread it seems that most of the stuff is there. it'll be probly a little easier to how i built mine.
Any thoughts on how your going to make in fantasy-ish, are you thinking about adding some cogs and trying to get rid of the 40k cabling?
@ Alfract, I am not going to use and buzz saws for a start as i they are not very CD like which is a shame as i really like buzz saws on models as i think they look cool, so i am going to have to stick with claws, i will most likely remove most of the cables and bits but i will leave some on for effect, i will of course have to remove all the ork bits.
I have nearly a whole hell cannon in my bits box the only bits that�?Ts missing is he gun its self so i have loads of extra wheels and bits that i will use as cogs, i am also going to have it smashing through the kings wall from the BFSP set and if i can model it have it with one of its feet crushing one of the dwarf stone heads stone from the wall
@ Xander many thanks i will be sure to post pics of my work in progress on my army blog and when its complete on the show case section
Cool, the new Bot of the orcs are pretty nice. I wonder how the result will look like, I don’t know if the Deff Dread is maybo too high tec for a fantasy game. I’d like to make a Killa Can to a unit filler, but I don’t know for what unit
Well, the Deff Dread is definately big enough for a Colossus. I vote for two arms, but I don’t know about shoting stuff, maybo only on the top of the tower.
@ Hazkar I am not sure if there is a certain size that the Kollossus is meant to be, i plan on writing a indy GT list so i will have to see what works better a Kollossus or a daemoneater and use it as that but at the moment the plan is to use it as a Kollossus
@ Snotling and Zanko I was first worried about it being to high tech, but then i thought about all the other high tech things in the warhammer world, you have the steam tank , the dwarf airships , gyro chopper , the giant under ground dwarf train that runs the length of the worlds edge mountain. when looking at these i think its inline with them as dwarfs don�?Tt trust new things and rarely develop new things and chaos dwarfs don�?Tt seem to have this stuck in the mud thing with technology like the western kin so they are free to build what they like and experiment.
I wont have a big hat on the Kollossus its self but the master gunner coming out of the top hatch will have a big hat on
I vote for 2 arms, a flamer on one of his shoulders and a converted shooter or something which, with a little bit of converting, might resemble a flamer on the other one. Sounds interesting, show us pics soon =]
Once i have got the basic structure built i will use blue tac to pose it with different weapons and see how it looks, and i will course be posting wip on my army blog