# [Archive] Iron Daemon Maths

tl;dr - At short range, this thing is incredibly efficient. Moving from long range to short range basically halves the chance of scoring 0 or 1 hit against your target.

Chance to get “X” number of shots:
0 = 2.78%
2 = 8.33%
4 = 13.89%
6 = 19.44%
8 = 25.00%
10 = 30.56%

Chance to get “X” number of hits on 5+ (long range):
0 = 12.44%
1 = 20.86%
2 = 24.23%
3 = 20.42%
4 = 12.99%
5 = 6.20 %
6 = 2.19%
7 = 0.56%
8 = 0.10%
9 = 0.01%
10 = 0.00%

Chance to get at least “X” number of hits on 5+ (long range):
0 = 100%
1 = 87.56%
2 = 66.70%
3 = 42.47%
4 = 22.05%
5 = 9.06%
6 = 2.86%
7 = 0.67%
9 = 0.11%
10 = 0.00%

Chance to get “X” number of hits on 4+ (short range):
0 = 6.16%
1 = 10.54%
2 = 15.93%
3 = 18.60%
4 = 18.53%
5 = 14.81%
6 = 9.30%
7 = 4.36%
8 = 1.44%
9 = 0.30 %
10 = 0.03%

Chance to get at least “X” number of hits on 4+ (short range):
0 = 100.00%
1 = 93.84%
2 = 83.30%
3 = 67.37%
4 = 48.77%
5 = 30.25%
6 = 15.44%
7 = 6.13%
8 = 1.77%
9 = 0.30%
10 = 0.03%

Karring: