When deploying Daemonic Engines, do they all go down at once?
Uzkul Werit
Good question. I think one of them (the Eruption Guns?) are purchased as unit upgrades so I would assume that they get deployed at the same time as their unit, like Skaven Ratling guns.
For those who are interested, this is apparently the Army Builder file for the Indy GT list (I don't use AB myself so I can't verify this):
When deploying Daemonic Engines, do they all go down at once?
Uzkul Werit
Good question. I think one of them (the Eruption Guns?) are purchased as unit upgrades so I would assume that they get deployed at the same time as their unit, like Skaven Ratling guns.
For those who are interested, this is apparently the Army Builder file for the Indy GT list (I don't use AB myself so I can't verify this):
The Eruption Gun goes down with the Warriors, its the Death Rocket etc I'm curious about.
Uzkul Werit
They are warmachines, and are deployed as such. I.e. all at the same time.
Now there is one thing that was brought up on another forum that I'm curious about.
It was noted, that in case you aren't interested in the higher strength shots it would make sense to deploy them 3x3 (well sort of, a unit of 10 is 3+3+3+1). That way it is easier to make sure all front rankers are within LOS and range. You still hit all enemies in the targeted unit whether it is 1 or 5 wide. Would make for a very useful close defence unit, especially against horde armies. And you can easily turn it around with small footprint since it isn't a move or fire weapon.
I'm too lazy to read up on all previous rule discussions, but it did strike me as an unintended consequence of the "simple" rules.
When deploying Daemonic Engines, do they all go down at once?
Uzkul Werit
They are not actually war machines, so going by RAW they would be placed separately. Think of them as more akin to Hellcannons, Spinodons/Razordons or Scrapalaunchers.
Note that the Eruption guns are placed at the same time as the parent Warrior unit.
Now there is one thing that was brought up on another forum that I'm curious about.
It was noted, that in case you aren't interested in the higher strength shots it would make sense to deploy them 3x3 (well sort of, a unit of 10 is 3+3+3+1). That way it is easier to make sure all front rankers are within LOS and range. You still hit all enemies in the targeted unit whether it is 1 or 5 wide. Would make for a very useful close defence unit, especially against horde armies. And you can easily turn it around with small footprint since it isn't a move or fire weapon.
I'm too lazy to read up on all previous rule discussions, but it did strike me as an unintended consequence of the "simple" rules.
snowblizz
hrmmm. Yeah, I guess that works. You could also be really beardy and deploy them 1-wide. We may want to FAQ that to force people to go 5-wide?
Now there is one thing that was brought up on another forum that I'm curious about.
It was noted, that in case you aren't interested in the higher strength shots it would make sense to deploy them 3x3 (well sort of, a unit of 10 is 3+3+3+1). That way it is easier to make sure all front rankers are within LOS and range. You still hit all enemies in the targeted unit whether it is 1 or 5 wide. Would make for a very useful close defence unit, especially against horde armies. And you can easily turn it around with small footprint since it isn't a move or fire weapon.
I'm too lazy to read up on all previous rule discussions, but it did strike me as an unintended consequence of the "simple" rules.
snowblizz
hrmmm. Yeah, I guess that works. You could also be really beardy and deploy them 1-wide. We may want to FAQ that to force people to go 5-wide?
mattbird
That was incidentally something I brought up in that discussion. It might not be the most "optimal" configuration, considering that you might want to be able to turn them easily. But it would make for a very interesting deployment for firing forward. At the end of the day though I guess there's both pluses and negatives in doing so.
It reminds me of Empire detachments where a 3x3 formation is usually best due to space considerations.
I'm not sure it matters though, it just feels silly for a unit to be able to fire in a column formation, that is all.
It was noted, that in case you aren't interested in the higher strength shots it would make sense to deploy them 3x3 (well sort of, a unit of 10 is 3+3+3+1). That way it is easier to make sure all front rankers are within LOS and range. You still hit all enemies in the targeted unit whether it is 1 or 5 wide. Would make for a very useful close defence unit, especially against horde armies. And you can easily turn it around with small footprint since it isn't a move or fire weapon.
----------But the unit would not have a rank bonus so shots would still be S3.
It was noted, that in case you aren't interested in the higher strength shots it would make sense to deploy them 3x3 (well sort of, a unit of 10 is 3+3+3+1). That way it is easier to make sure all front rankers are within LOS and range. You still hit all enemies in the targeted unit whether it is 1 or 5 wide. Would make for a very useful close defence unit, especially against horde armies. And you can easily turn it around with small footprint since it isn't a move or fire weapon.
----------But the unit would not have a rank bonus so shots would still be S3.
Kevin out
KevinC
Indeed, but it was pointed out that in a 10 man unit you are only 1 dead dwarf from S3 in any case.
I can see where the smaller footprint of the unit would be an attractive option. It all depends on what you'd be facing.
My biggest worry is someone finding a way to abuse this, because that invariably will burden the armybook as a whole.
it’s very abusable, as you can “hide” small frontage units between 2 other units, screening it from ever getting charged. I think we should FAQ it out.
I played a couple of games with these new rules yesterday, and i have to say that i really like them :). I just found a couple of oddities that we couldn’t resolve.
So, Eruption Guns, Death rockets and Earthshakers are daemon engines and follow the monster rules.
Daemon Engines count as Monsters in all respects. The Death Rocket and Earthshaker follow the rules for Monsters and Handlers.
So my question is. Can i stand and shoot with them? Standing and shooting wouldn’t make much sense with a death rocket/earthshaker (you cant stand and shoot with salamanders or razordons).
But what about eruption gun? (like with ratling gun). but this will cause even more oddball situations ie. Eruption gun stands and shoot at charging enemy > misfires > rampages 3d6 and charges…
And another question.
Can i move and fire with those weapons? (Like other monsters & handlers). it just seems silly to me to move 3" with a deathrocket and then be able to shoot.
Death Rockets and Earthshakers “fire as cannon/stone thrower”, and hence may not move and fire, or stand and shoot. The Eruption Gun “fires in the shooting phase”, and so may not stand and shoot, but can move and fire.
Hope that helps, and thanks for giving the book a go!
nah, these are all normal questions when a new book comes out. People still have questions about how the Hellcannon works, too, and that’s been out for a while.
hard to say. they have guidelines that we followed, but you never know.
mattbird
First off, tremendous looking book. At first blush, a couple of things seem a bit under costed...though the more I look at it, the more reasonable some of the costing seems.
Anyway, the effort that went into it much appreciated and you should all be commended for it.
Secondarily, where did you find their guidelines? I have been toying with a list of my own and want to make sure I do not violate anything.
thanks again for all the effort, I will be giving your list a shot
First an awesome book, still rereading it. :cheers Next, a very general question; are Orcs and Big-Uns and Black Orcs still a viable option as before and using the Orc and Goblin codex :idea?? I was looking for a deeper explanation as to if there were any changes of not. Want to keep my slave hordes up in size. Thanx :hat off
Scion- hard to say, as we are not keeping track. It’s legal in almost all GTs and RTs within driving distance of NYC. There are scattered reports of it being allowed in Europe and Canada. Australia seems to be making it legal for many events there as well. I think it will have the most traction there.
Lava Lord- Al the non-hobbo greenskins got lumped together as “Rabble”, so you cannot use them as individual units in the book, only as Rabble. There were too many units otherwise, and this gave the book a more cohesive feel. Black Orcs are available as a RoR, though.