[Archive] New blood seeking help!

Pertruabo:

Hello fellow Chaos dwarfs!

I’m new to the Warhammer Fantasy seen and I have been 40k for about a year and I’m planning to expand to Fantasy with chaos dwarfs,so I plan to start with 1000 points,and for 1000 points which model should I purchase from Forge World? Currently I only have the 2014 Forgeworld event model and that’s it! I prefer mainly to play with heaps of artillery or long range combat but sometimes I prefer to go close combat!

Thanks guys!

Grimbold Blackhammer:

Always start with rank and file so in this case - Dwarfs. You can get your color palate selected on some test minis and figure out your basing. Once you have the basics figured out, you can start moving in other directions.

Welcome aboard!!

Skink:

Always start with rank and file so in this case - Dwarfs.  You can get your color palate selected on some test minis and figure out your basing.  Once you have the basics figured out, you can start moving in other directions.

Welcome aboard!!

Grimbold Blackhammer
...This. The characters & 30 IG are pretty much a must for every Chaos Dwarf army. Add some warmachines to that and you'll easily get to a 1000 points :)

Yodrin:

Always start with rank and file so in this case - Dwarfs.  You can get your color palate selected on some test minis and figure out your basing.  Once you have the basics figured out, you can start moving in other directions.

Welcome aboard!!

Grimbold Blackhammer
...This. The characters & 30 IG are pretty much a must for every Chaos Dwarf army. Add some warmachines to that and you'll easily get to a 1000 points :)


Skink
Agree. But when painting rank av file, its nice to have a hero or lord to paint to break up the repeating painting bit of the rank. and file;)

And welcome btw :cheers

Admiral:

Welcome! Hop aboard and have a beer. :cheers

Starting with rank and file is indeed the ebt way. They’re your army’s spine and you want to train up your painting and converting skills on those first before moving on to more special miniatures like heroes and warmachines. That way you’ll have good time to figure out nice ideas for them.

Bloodbeard:

Welcome to the forum of Zharr Naggrund.

Same advice as everybody else. You can actually make a rather nice little army a 1000 points. Don’t have the book with me, so the points are circa. So I would get:

1 castellan

1 daemonsmith

Ca 200 points

20 IG with hand weapon shield, command

10 IG fireglaives, command

Ca 470 points

Magma cannon

Deathshrieker

ca 250 points

You’ll be able to shoot enemies up and give a decent punch in close combat. The castellan will let the unit be stubborn, so you don’t need lots of ranks.

With the list there’s still room for some small magic items, BSB, hellbound or a magic banner.

AndyG:

Welcome to the family.

Firstly I agree with all the comments about painting/converting.

In terms of army lists and what you should get, The difficulty at 1k points is you can really only manage one hero. So I would say stick with a lvl 2 Daemonsmith.

Put in 30 IG with Shields as a strong anchor unit.

Now, depending on magic items, you are probably talking about 420 points left to spend. In terms of war machines it all comes down to personal preferance. Some people really hate stone thrower type weapons because of the likeihood of scattering, I personally love the death shrieker, but if you dont like scatter weapons the magma cannon is the way forward.

If you are really a massive fan of range and not getting up close and personal with the enemy, put in both. I always like to fit in a unit of Bull Centaurs for some hard hitting and face pace reinforcement.

If you like to have something which can do both, the Iron Daemon is the way forward, although a couple of lucky cannon shots can leave you down near 300 points after only a turn, so it is a lot of points to risk at only 1k.

I would personally field something like:

Daemonsmith with Enchanted Shield and Talisman of Preservation

30 Infernal Guard with shields and full command

4 Bull Centaurs with full command

2 Death Shriekers

That would ring up a few points under the 1k. Dropping 2 templates a turn with a solid anchor and a reasonable hard hitter.

Ultimately though, my main advice would be to pick the units you love the models for, no matter how good or bad they may be in the game.

Hope this helps a little.

AndyG

Pertruabo:

Hi guys

thanks for the greets really love it! For using models that I like,I think infernal guards with fireglaves are awesome! Remembering Warhammer Mark of chaos with Empire handgunners for warmachines definitely I’m taking hellcannon,and either magma cannon or death shrieker. About convertion I’m a sucker at green stuff and sculpting so that is quite a letdown.

but thanks guys! Now I know which models to buy!!

TheFNG:

I’m going to offer you my alternative build.

Daemonsmith, Lvl 1, Charmed Shield, Ruby Ring of Ruin, Lore of Fire

125

17 Infernal Guard, Full Command, Pistol for Champ, Great Weapons, Gleaming Pennant

294

4 K’daai Fireborn, Champ

230

Magma Cannon

145

Hellcannon

205

This list will outgun most 1000 point lists, scales to what you almost always have in a 2k list, and hits really hard once CC begins. You get monstrous infantry, a monster, the ability to deal with ethereals (2x Fireballs plus Hellcannon), and you force the opponent to really choose where to put their own shooting.

Pro Tip (tongue-in-cheek): If your opponent has no shooting/no offensive magic within range, then start with your daemonsmith deployed outside the Great Weapon bunker and just six dice Fireball at your preferred target. Then hop back in once he’s under threat.

Rettile:

i like TheFNG’s list, but i’d change this things:

-i’d drop fireborns for bull centaurs with GW: these guys are faster, hit harder and are tougher than fireborns. Ok, no ward save and unbreakable, but 3+ armor save and no unstable/toughness tests

-i’d drop the daemonsmith: if you just need a fireball i’d take a dark castellan with ruby ring, dawnstone, enchanched shield. In this way you have a tough hero who makes your unit stubborn and casts a fireball a couple of times, with no risk of miscast

-i’d drop the magma cannon and take a deathshrieker instead: i usually prefer magma cannons, but deathshriekers are cheap and awesome. A deathshrieker can destroy toughness 3 units and it’s problematic even for toughness 4 units because of the large template, and using demolition rockets together with the hellcannon you have a good chance at killing a nasty monster or something like

TheFNG:

Swapping bulls for fireborn is really a style issue. I find that Fireborn earn their points back more often than bulls but would be fine with either.

Same with magma cannon or deathshrieker. I prefer the more accurate magma cannon which will also devastate units at this points level. But the DSRL is cheaper and let’s you get something else in the list.

What I don’t agree with is the caster swap. Boosted Fireballs are the only way to engage at long distance. 24" is just not enough and D6 hits is also not enough. I use the Ruby Ring for those times when my opponent dispels my big one or I jut have extra dice. At 1k killing power is harder to come by and a dsmith does so much more for you than stubborn will. Really do not recommend dropping the smith for a castellan. Just my 2 cents.

Montanarugby:

I’d take a longer look at what you want when you get a 2000-2500 point army and make sure all the units work at that level. NOthing worse then trying to add 10 figures later that dont match.

Thats why I would go paint 30 infernal guard with sword and sheild even though I think a 20 man unit works better at 1000 points.

I would also paint up both a demonsmith and castellan that way I could vary the list a little and play either way. I think a hellcannon is a great idea to get both shooting and flank holding monster.

The debates on cost effectiveness bull vs k’daii, magma cannon vs deathshrieker I would just pick on what totals to 1000 points for now. but a 3 bull unit does work great if you are tight on points and I would not run a 3 kdaii unit since the burn out goes to fast.