[Archive] reworked...now with added fluff

The Slaver:

This is simply my original list, but now with fluffy names, and a few corrections. Give me all the advice you can muster! one note, the doom rockets are a fluff choice, and they are definaivly staying, even if bolt throwers would be more tacticasly intelligent. Enjoy!:hat off

For 500 pts

Behrouz the Slaver, Despot of Zharr-Naggrund [Army General]

Chaos Dwarf Hero (60)

- Hand Weapon, Additional Hand Weapon (4), Heavy Armor (4),

10 Chaos Dwarfs (90)

-Hand Weapons, Shields, Heavy Armor, Champion(10), Musician(10), Standard (10) with War Banner (25).

10 Chaos Dwarfs (90)

-Hand Weapons, Shields, Heavy Armor, Champion(10), Musician(10), Standard (10).

20 Hobgoblins (40)

- Hand Weapons, Light Armor (20), Shields (20).

Death Rocket (80)

- 2 Chaos Dwarf Crew and 1 War Machine

For 1000 pts. (497)

Chaos Dwarf Hero has Armor of Gazrakh, instead of Heavy Armor (26)

Add Uglo-ka, a Hobgoblin Hero (40) with Light Armor(2), Shield (2), and mounted on a wolf (12).

Increase first Chaos Dwarf Units to 20 models (90)

Increase second Chaos Dwarf Unit to 15 models (45)

Increase Hobgoblin Unit to 25 (20)

Add an Earthshaker (110)

- 3 Chaos Dwarf Crew and 1 War Machine

Add Unit of 10 Hobgoblin Wolf Riders equipped with Bows and Light Armor (150)



For 1500pts. (500)

Add a Chaos Dwarf Sorcerer(65), Level 2(35), Dispel Scrolls (25), Power Stone (25){Fire or Metal }

Add a Deathrocket (80)

- 2 Chaos Dwarf Crew and 1 War Machine

Add a Unit of 40 Slaves {hobgobs} (80)

- Hand Weapons, and A Slave Driver (10)

-or-

Add a Darklands Maneater/ Slag Troll (Ogre Maneater) with Cathayan Longsword (90)

Add a Unit of 15 Chaos Dwarfs (135)

- Hand Weapons, Heavy Armor, Blunderbusses(45)

Slaver:hashut

Uzkul Werit:

Loooks pretty good but you can’t take the Maneater. He takes up two Rare slots and you only have the one in 2000pts.

The Slaver:

Damn, yur right… well which would you suggest? earthshaker or maneater? im thinking earthsahker, but i already have the maneater done and painted…

The Flying Beaver:

A single maneater isn’t worth two rare slots. Take the 'shaker.

Uzkul Werit:

It’s silly that they take up the two slots anyway. Go for the Earthshaker and use the remaining points from the Maneater to bump up the sizes of the Warrior units.