Basically, I have to make a 2500 point Chaos Dwarf army which will be merged with my 2500 point WoC army for a large 5000 point battle. I’m almost certainly planning to run a Sorcerer-Prophet in a large block of Infernal Guard but I’m not sure how I should set him up.
The following list is the items I’ve already used in my WoC army: Enchanted Shield, Charmed Shield, Talisman of Pres and Sword of Striking.
Currently, my WoC army is fairly hard hitting so I don’t need something too offensive. I’ll list the 4 builds I’ve come up with and explain my thoughts on them. I’ve put Level 4 into all the builds.
Mask of Furnace
Very resilient. Rerollable 3+/4++ means that he is very hard to kill. My main problem with this though is I’m not sure whether I should be kitting out my Prophet with too much defensive stuff because he should be fairly safe in a block. Also, I feel like with a large allowance of items, I can find a good defensive combination and save the Mask and Dawnstone for other guys, like the Castellan I’m certain to run.
Blood of Hashut
The Other Trickster’s Shard
Pretty offensive build. This guy is designed for taking on characters and wrecking them. The Healing Potion allows the Prophet to then regain wounds lost after battling characters. This also leaves me loads of points for other items too, like the Dispel Scroll, Earthing Rod or even Mask of Furnace.
Another defensive build. This guy is designed for being in infantry vs infantry battles. With this set up, it’ll be hard for any normal joe to wound him. This allows me to save the Mask of Furnace as well.
Chalice of Blood and Darkness
The more magicky build. I was going to run the Chalice of Blood and Darkness with my Daemonsmith before, but I’m worried about rolling 6s, especially since with the Daemonsmith’s 2 wounds. Also, I feel that my Prophet will be able to benefit more from rolling 1s. The Healing Potion is there to compensate for any wounds I lose from rolling 6s.
Right now, I’m opting more for Build 3. Let me know what you all think though.