snowblizz:
why do I think that writing rules about yourself is just plain lazy?
two_heads_talking
just hold on for a moment... :~
EDIT: Moment later...
First I'm going to reject your reality and substitute my own, thus:
Kera foehunter
Stat line:
M WS BS S T W I A Ld
4(3*) 4 3 4 4(5*) 2 3 3 10
Equipment: Mug o Rum, Sea biscuits, limes, cutlass, appropriate pirate gear.. white bloussy shirt and brown leggings..
Special Rules:
two_heads_talking
Replaced with:
Foehunter:
A title of obscure origin, but it probably means she is pretty badass. Any wounds caused by Kera (after saves etc.) are multiplied to d3.
Alpha Female:
Wherever Kera shows up the lads are eager to prove themselves. However there is always a price one must pay.... Any army including Kera can include 2 additional heroes and must always be deploy win a unit at the start of the battle. However to maintain her status as stylish pirate lass Kera is always on the lookout for a good sale. At the start of the turn roll a d6 and consult the following table:
1.
Oi! I saw those boots first! Kera and Sojourn stop in the middle of the battle to argue who saw those stylish boots (50% off, mind) first! Feathers ruffled (metaphorically speaking only) Kera and the unit will not move or shoot this round as the rest of the unit form a ring around the �?ocombatants�?� taking wagers and generally encouraging with the time honoured chant of
�?�Catfight! Catfight! Catfight!�?�. However woe betide the one who would come between a woman and her prize at a sale�?� should an enemy unit successfully charge Kera�?Ts unit (either later that turn or in the subsequent opponent�?Ts turn) Kera and her unit will immediately be Frenzied as they turn towards the enemy with a hiss �?oWE saw these boots first!�?�. Besides the lads don�?Tt like to see a good fight interrupted either.
2-5.
I think I saw a sale around here somewhere�?� Kera and her unit has not spotted a sale yet and will perform normally this turn.
6.
There�?Ts a sale! Quick before Sojourn sees it! Desperate to get to the sale before Sojourn, Kera urges her unit on. Kera and her unit may make an additional march move. If this move takes them into an enemy unit it counts as an charge. Kera and her unit can act normally from then on, i.e. declare a normal charge, move, shoot etc.
Fancies pirates:
Kera likes pirates. A lot. Subsequently she has developed a knack to find them in even the most remarkable places such as the middle of the Khemrian desert. Any army including Kera can purchase units of Long Drong�?Ts Slayer pirates, Kap�?Tn Skabend�?Ts River Ratz or Zombie Pirates as Special Choices.
Right, now on to the next one.
two_heads_talking (Chaos Dwarf Hero) 150 points
M WS BS S T W I A LD
3 6 4 4 5 3 3 3 10
Equipment: Hand weapon, Shield, Heavy armour, Great Weapon.
Gaffer:
Arguably the oldest member of CDO (despite not looking like it) THT has seen it all (the additional head being of a certain advantage here), consequently he will constantly keep up a barrage of �?oThose Snotlings aren�?Tt nearly as hard as the ones we used to have�?��?�, �?oBack in my days we�?��?�, �?oI remember when�?��?�, �?oThat�?Ts not a scary Dragon, wait �?~til I tell you about the time�?��?�. The Gaffer is Immune to Psychology, additionally any unit with a model within 12�?� of the Gaffer may re-roll all Psychology tests as they either are eager to look good besides the veteran or are just bored out of their minds with the old coot.
I�?Tm ready now! I�?Tm not ready yet�?�:
Having two heads isn�?Tt always an advantage, sometimes they get confused. THT follows the rules for Stupidity.
So as not to just appear picking at others:
snowblizz (hero) 350 points
M WS BS S T W I A LD
3 6 4 4 4 2 3 3 8
Equipment: Hand weapon, Shield, Heavy armour, Great Weapon.
Chaos Dwarf comedian (self acclaimed): C
onstantly annoying and amazing friend and foe with a string of more or less funny comments�?� Any unit charging a unit containing snowblizz will reduce its charge move with d3 as the enemy soldiers fall over laughing, or stand around trying to figure out if that really was funny. However any unit led by snowblizz will suffer a -1 to Ld as they grow weary of the constant joking.
Too stubborn for his own good:
Snowblizz is stubborn, really stubborn, sometimes refusing to back down on principle when a more reasonable course could have been taken�?� Snowblizz is Stubborn. Additionally, any Break Test taken by snowblizz (and a unit he has joined) are made on unmodified Ld 10 and may be re-rolled (as if the BSB were in range, however only one re-roll can be made as normal). His sheer force of will also provides him with a 4+ Ward save.
Razorsharp wit:
Snowblizz has a witty come-back almost everything and his sarcasm can cut like blade. Any wound Snowblizz saves in close combat will be rebounded on the model who inflicted it with absolutely no saves allowed (trinkets and armour doesn�?Tt stop you hearing his remarks) however any unit/model Immune to Psychology will not be affected by this criticism.
Perfectionist know-it-all:
Snowblizz is a perfectionist. While maybe not a Golden Deamon painter he knows what it looks like and won�?Tt be shy in giving his opinion�?� If Snowblizz is deployed with a unit the player may add 1 to any characteristic in the unit as snowblizz critical eyes spots a flaw and suggest corrections. The exception being Mv (he is not know as a patron of athletics) and Ld as the constant joking would erode any benefit in this department anyway. If snowblizz subsequently leaves the unit its previous laziness will reassert itself and the bonus is lost. However getting rid of the annoying git will cheer the unit up giving a +2 Ld boost (up to a max 10). Snowblizz may not join this unit again during the battle, but may join other units (which will have no bonuses/penalties other than the other special rules)
Rational cynic:
A rational cynic doesn�?Tt make for a cheery dinner conversationalist but it can be a godsend on the battle field�?� An army including snowblizz can ignore the normal penalty of shooting into combat. Snowblizz knows victory needs no explanation and defeat allows none. Besides his degree in economics tells him �?odownsizing�?� was needed to cut overhead in these trying times�?�
His own biggest critic:
Nobody manages to be quite as critical as snowblizz, there's precious few things that he hasn't already thought of and worked on (or more likely not bothered to). Sometimes he keeps adjusting what probably would have been better left alone. Snowblizz will re-roll all his attacks in each round of close combat (yes, all of them, fails or hits it doesn't matter).
For hire: �?o
Works for money or best offer�?� is well known slogan and as an economist snowblizz knows everything and everyone has his price. Any army able to pay the exorbitant cost can hire snowblizz.
So there! I've spent way more time on thinking these up that one person should. And I might have well forgotten a few things I invented in the middle of the night. I might well edit this to add something, I had some ideas for a couple of other members as well.