[Archive] The Care & Feeding of the Great Taurus (& other gribblies of the Darklands)

metro_gnome:

So I’ve been reading a lot of the threads in gaming and running a few searches…
and I can’t seem to find a place where the merits of mounts is a consolidated discussion…

So I was super impressed with the great value of the Great Taurus…
Generally horrified at the massive expense of the Lammasu (again)…
and pretty “meh” about the merits vs. added cost of the Bale Taurus…

But the glaring problem for all 3 share is the lack of armor save imho…
I’m wondering if the Blazing Body and Fueled by Fire rules help out enough to offset this?
Should a Fire sorceror be taken specifically to exploit FbF? How about the MR of the Lammasu?
is it worth giving up ward saves on you prophet to gain MR for your Taurus?
Ironcurse Icon? Glittering Robe? other protective option that I haven’t thought about?

any frequent flyers out there with advice for this cowboy?

MLP:

Well the rider would get a 3+ save straight off, so with Talisman of Protection and a shield and he is pretty safe. The Taurus on the other hand can easily be picked off by War Machines(does the mount get the rider’s ward save I can’t remember?). I would say just get into a nice combat straight away so the enemy can’t target you.

I’ve never considered the Lammasu(Although the use of Shadow opens up some extra nasty tactics) because I don’t have the SoM book(Very annoyed that they didn’t include rules as witht the Hellcannon) and I agree that the benifits of a Bale Taurus aren’t really worth the points.

The FbF rule is pretty good as long as you roll an augment spell because you can’t target anything detrimental on your own unit. So that’s only Flaming Swords of Rhuin off the top of my head. I think Fire is a bit wasted on your Level 4 especially on a mount(I’d prefer Death for the close range sniping) and using it with a level 1 or 2 is too unreliable to get the augment spell.

metro_gnome:

Fire may be wasted on a level 4… and unreliable for a level 1 or 2…

but how about on a level 3?.. this is the sweet spot for Fire I think…

both flaming sword and fire-cloak would be massive for the taurus…

well I’m not sure that “no armor save” matters against war machines…

i mean a cannon is gonna strip any save down to nothing anyway…

in this regard having a -1 to wound is good protection vs. machines…

Even cannons will bounce off half of the time vs. the taurus…

But there is the Ironcurse Icon… which gives a 6++ vs warmachines to character and unit…

other wards saves are not passed from rider to mount btw… only a fiver… but only a 6++…

But I guess I’m more concerned about nasty spelling… which i can do something about… and why MR is of interest to me…

The Armor of Bazhearak the Cruel is suddenly appealing for it’s MR (2)… add a talisman and we can get our ward back…

is it worth trading armor save to get MR by using obsidian talismans with the armors of Destiny, Fortune, or Gambling?

Mask can fit on that list too… but it’s expensive… How about the Spellshield? Is MR(1) even worth talking about?

Eddandme:

For those who don’t field a lammasu because of they don’t got rules from the SoM book, I would recommend to download it on scribd or piratebay and just print the pages. Same goes for the hellcannon rules. The tamurkhanbook is big enough to have loose pages in the back. I am aware of the fact this is not very legal but I don’t want to play SoM so I feel it is pointless to buy the book for just two pages.

metro_gnome:

as hilarious as i find internet piracy… I’m pretty sure advocating it is against the forum rules… tho I havent read them in a long time…

I guess I am wandering uncharted waters…

I think going to forget this “protect my Taurus”…

and let him roam free with just fire prophet heal…

Something like this:

Fire Prophet: Great Taurus, Preservation, Enchanted shield, Blood of Hashut (480 points)

for a list with 2 BC units, 2 Dwarf blocks, 3 Machines, BSB and Smith @2500

to get him anymore stuff I’d have to drop musicians and fast reforms just seem great for CDs…

nilbog:

Magic resistance is only useful against certain spells - I wouldn’t worry about that.

If you’ve not used the charmed shield on your daemonsmith, I’d consider it on your sorcerer.

Is it worth considering dropping a warmachine and a unit of bull centaurs to fit in a destroyer? He’s fast enough to keep up pretty well with the taurus.

klemanius:

Monsters really benefit from terrain. Smart use of buildings and especially fences or in desperate situations even other monsters, can significantly reduce the effectiveness of cannons and artillery.

Never forget that cannonballs are stopped dead by obstacles. If you set it up right (and your opponent is an idiot) you can leapfrog from obstacle to obstacle fearing only direct hits with cannons (for this reason try to keep your monster horizontal on to artillery when behind obstacles to reduce the size of your base relative to the cannon template)

metro_gnome:

Well I will run a Hellcannon and I was going to start behind it as a counter to the first turn snipe…

After that I guess its up to the lay of the land, Blazing body, and fire prophet healing…

I’m not very into the whole Kadaai thing… so I won’t be running a destroyer…

Big hatz and all that… But this taurus lord is not really a “waaaagh!! charge!!” sort of lord…

He’s more of a mobile spell platform who can flank charge and support the BCs with Ld10…

He’ll also be reasonable against RnF if he rolls Fire cloak… 4+d6 S6 and 3+2d6 S4 could splat some T3…

If he rolls the sword he can take a look at something nasty… If he blanks on augments… well more flames from afar…

And there’s always rolling up to uber xxx unit challenging the Lord and squirting love juice all over him…

so more of a scalpel than an club… and a destroyer wants a nasty friend to smash things with…

My Smith has the Charmed Shield and the Prophet the Enchanted Shield…

logic was: should the Smith get sniped by BT or cannon he would use the shield rather than LoS…

So that the machine doesn’t need to take the pain… but the Prophet does now have a 1+ save which isn’t worth much more than a 2+…

It’s part of the reason I was considering the spellshield… I dunno I still like this smith protection as Hellcannon misfires are ass…

metro_gnome:

as hilarious as i find internet piracy… I’m pretty sure advocating it is against the forum rules… tho I havent read them in a long time…

I guess I am wandering uncharted waters…

I think going to forget this “protect my Taurus”…

and let him roam free with just fire prophet heal…

Something like this:

Fire Prophet: Great Taurus, Preservation, Enchanted shield, Blood of Hashut (480 points)

for a list with 2 BC units, 2 Dwarf blocks, 3 Machines, BSB and Smith @2500

to get him anymore stuff I’d have to drop musicians and fast reforms just seem great for CDs…

nilbog:

Magic resistance is only useful against certain spells - I wouldn’t worry about that.

If you’ve not used the charmed shield on your daemonsmith, I’d consider it on your sorcerer.

Is it worth considering dropping a warmachine and a unit of bull centaurs to fit in a destroyer? He’s fast enough to keep up pretty well with the taurus.

klemanius:

Monsters really benefit from terrain. Smart use of buildings and especially fences or in desperate situations even other monsters, can significantly reduce the effectiveness of cannons and artillery.

Never forget that cannonballs are stopped dead by obstacles. If you set it up right (and your opponent is an idiot) you can leapfrog from obstacle to obstacle fearing only direct hits with cannons (for this reason try to keep your monster horizontal on to artillery when behind obstacles to reduce the size of your base relative to the cannon template)

metro_gnome:

Well I will run a Hellcannon and I was going to start behind it as a counter to the first turn snipe…

After that I guess its up to the lay of the land, Blazing body, and fire prophet healing…

I’m not very into the whole Kadaai thing… so I won’t be running a destroyer…

Big hatz and all that… But this taurus lord is not really a “waaaagh!! charge!!” sort of lord…

He’s more of a mobile spell platform who can flank charge and support the BCs with Ld10…

He’ll also be reasonable against RnF if he rolls Fire cloak… 4+d6 S6 and 3+2d6 S4 could splat some T3…

If he rolls the sword he can take a look at something nasty… If he blanks on augments… well more flames from afar…

And there’s always rolling up to uber xxx unit challenging the Lord and squirting love juice all over him…

so more of a scalpel than an club… and a destroyer wants a nasty friend to smash things with…

My Smith has the Charmed Shield and the Prophet the Enchanted Shield…

logic was: should the Smith get sniped by BT or cannon he would use the shield rather than LoS…

So that the machine doesn’t need to take the pain… but the Prophet does now have a 1+ save which isn’t worth much more than a 2+…

It’s part of the reason I was considering the spellshield… I dunno I still like this smith protection as Hellcannon misfires are ass…