I’ve been working on my CC dwarf list, and making fine tunes.
I have some nice punch, horde of GW IG, 3 HW’sh bull centaurs and 2 nasty BC Tau’ruks. (and the K’daai)
My shooting is ok. The one magma cannon makes the dents I need it to, but the Death Shrieker is falling flat every time. I feel that for the 45 pt difference, the 2nd magma cannon will really put pressure on people to engage me in HtH.
my question is; are 2 magma cannons too much? Is this ‘unsporting’ or ‘too cheese’?
I know that I could go 3 magma, 2 hellcannons, but I’m not. Trying to make this a lower comp. list and more fun to play.
I use two magma cannons. One always seems to blow up, so it’s nice to have the redundancy built in. If you’re not using a hellcannon as well, it shouldn’t be too cheesy.
depends on the situation. Two Magmas are nice and can kill quite a lot but i also prefere taking just one and use some other war machines like hellcannon, dreadquake and at least one deathshrieker.
The Magma cannon is good to clean up rank&file and monstrous infantry but its good to have something against other warmachines, monsters and so on. You know, something that does d6 wounds.
I usually use two Deathshriekers and think that I’d rather have 0 than just 1. Replacing it with another Magma Cannon is going to be extremely nasty in some match-ups, while not quite as vicious in others. In a tournament setting I wouldn’t consider it a cheese build at all, especially if those are your only two warmachines.
I dont know, the template is big enough that there is never a bad time to have 2x magma cannons. Whether you are fighting swathes of infantry or monterous cav they are fantstic. The only reason I dont do it is because I don’t think its very friendly.