TheHoodedMan:
Battle against O & G on August 10th 2016.
“Solar” visited me on the evening. He just came back from Greece, where he was a coach of the German Team at the ETC.
He brought with him his greenskin army which was focused on lots of shooting including 2 spiders with net catapults and 5 wizards (!). Main fighting force was a 37 strong feral orc block, gnasher dashers and chariots gave him some mobility and fast hitting power.
Myself played a variation of my tournament list. I adjusted my core and switched the infeffective blunderbusses for the same number of great weapons infernal warriors. I knew before that OG is a very tough matchup for me but decided to try a very similar list again to get more familiar with it.
The lists:
OG 2500:
Lords:
Feral Orc lvl 4, screaming swords, ring of fire, scroll 280
Feral Orc Warlord, general, Bronze breastplate, divine icon, Fleshrender 215
Heroes:
Goblin Chief, BSB, Wizards Hood 100
3 x lvl1 Goblin shaman, each 60
Core:
5 Goblin wolf raiders 65
2x 20 goblins, short bow, MS each 80
37 Feral Orc Headbashers, CMS, Banner of discipline 442
Special
3 x 5 Gnasher Dasher, each 60
2 x Goblin wolf chariot, each 60
2 x greenhide catapult (Splatterer), each 90
Rare
2 x Gargantula, Web Launcher, each 255
Gnasher Wrecking Team 65
ID 2500:
Lords: -
Heroes (547)
Hobgoblin Chieftain, Wolf 55
Hobgoblin Chieftain, Wolf 55
Magus, General, Hardened Shield, Ring of Fire, Tome of Arcane Lore, Engineer, Lvl 1 forge 145
Magus, Dispel Scroll, Lucky shield, Engineer, Lvl 1 fire 140
Vizier, BSB, Dragon Mantle, Dusk stone, shield 152
Core (715)
10 x Citadel Guard, Flintlock, M,S, Banner of Discipline 190
10 x Citadel Guard, M,S 165
20 x Hobgoblins, M, S 95
25 x Infernal Warriors, Great Weapons, M, S 265
Special (688)
20 x Disciples of Lugar, Great Weapon, M, C 320
6 x Disciples of Lugar, paired weapon, 78
Infernal Artillery, Volcano Cannon 120
Infernal Artillery, �?~Rocket Battery 85
Infernal Artillery, Rocket Battery 85
Rare (550)
Infernal Engine, Shrapnel Guns 225
Kadim Titan 325
We rolled diagonal deployment and Hold the ground, so we would fight for a central objective.
Magic:
He had a ridiculous amount of spells and rolled the “Path of Death” for the wizards hood (a really nice item, maybe I could include that, too). Death he had the signature and the soul leech and otherwise lots of minor damage spells (2d6 S3), the headbutt (which damages wizards) and in addition the ring of fire. Really hard. The goblins could choose one of my path attributes to use and choose all the attribute of fire.
I had fireball, shield of dark fire and the curse, in addition the ring of fire. But I didn`t expect to do anything because he would channel on 2+ and has a higher casting/dispelling bonus because of the lvl 4.