Thanks a lot for the critique. I’ve replied to your points.
“Characters mounted on the same mounts as flying cavalry may join these rules, even though different rules are stated in the BRB.” the first ‘rules’ should be units.
"Cthulhu High Priests have huge magical powers, and can control unlimited units without a penalty, but Cthulhu priests are not so powerful and so suffer from a -1 to cast penalty for each additional unit controlled." Maybe have high priests be -1 for every 10 or something (for game balance. These aren’t the most powerful ones ).
remember that if a high priest controls more units and gets killed, the controlled units have a big chance of dying.
“Non magical, non war machine shooting” mundane, non-warmachine shooting.
Whatever sounds best.
“Trench-Guard” before it wasn’t hyphonated. Choose one.
Sorry, but I don’t understand…
“Leviathan (100x50mm base)” (50x100mm base) otherwise it’s really wide and half as long
fair enough. I could just write 'chariot base’
A quick glance at the stats and they all look fine (although I’ve honestly not spent much time going through them). One thing, might be add to add a visual description next to each (Cthulhu High Priest is a large crab-like humanoid or a Dagon Warlord is reminiscent of a Sea Lion fish humanoid or something).
Fluff will be added later on. Along with special characters, more magic items and the lore of the sea. Cthulhu are squid-headed humanoids with a beard made of tentacles, and Dagons are just larger fishmen though.
“The priest has +1WS, S, I and A on his profile.” 30 points isn’t much for this kind of bonus. 35 might be about right.
Thinking of how weak the priests are, the boost doesn’t make them that much better. I could see it being too cheap for high-priests, who are descent fighters, so maybe make costs different or make it priest only?
“Magic immunity - 25 points The priest is somehow strangely resistant to magic. This ability seems to affect nearby units. The priest and any unit he joins has Magic Resistance (1).” Maybe have this as conch-necklace instead. Might sound better. The sounds inside conches are trapped magics, not the sea, lol.
Cool idea. It would have to be an arcane item though.
“High Priest Acolyte - 40 Points (Priest only) The priest is the acolyte of a great high-priest, and even though he has much left to learn, his magical abilities are far more potent than other priests. The priest is a level 3 wizard in all respects.” This is usually 50 points difference plus stats costs.
Well an extra magic-level is usually 35pts. the 50pts upgrade is usually meant for upgrading combat characters to level 1 wizards, and thus making them scroll-caddies. This purpose is different though.
“Deep Scribe - 15 points The priest has spent centuries writing down records of the arts of magic. The priest knows one more spell than normal.” Consider upping this to 35 (probably 40) points and counting as a dispel scroll as well.
A Spell Failiar is 15 points IIRC.
“Highly Resilient - 20 points The Priest is somehow able to take a lot more damage than his kin. The priest has an extra Wound.” This is usually closer to 50 points.
Sure? That’s a lot of points for a wound. A 4+ ward save is usually around 30 points, and will usually work 50% of the time, statistically granting a hero-level model an extra wound. but 20 points is a bit cheap. Maybe 30.
Can thre Master Spellbindings be combined? So you could give a High Priest 2 and 3 for an extra 5 units? Maybe list them as Pirest only and High Priests can control 2 or even 3 units anyway?
Obviously, you can’t take 2 different levels of master spellbinding on one hero. You can take multiples, but on different heroes.
“Coral Blade - 45 points” Maybe change the name slightly (like White coral or something to make it sound more special) and change the cost to 35 points or less.
There’s a dark elf magic item from the old book at 45 points, that does the actual same thing.
“Spear of insanity - 20 points” trident would be better (ruleswise if not namewise). Thought of a cool name: Trident of Peril. Same rules (or new ones if you wish to include an extra item), but it makes them see their worst nightmares (casuing the stupidity).
Sure. I can change that.
“All seeing pearl - 30 points This magical pearl allows its owner to see the unseen. The bearer counts as having unlimited line of sight for spellbinding purposes” Change this to His LoS for spellbinding purposes counts as the battlefield.
Sure. I can change that.
“Glaive-staff - 10 points This magical staff is potent at casting spells, but also a deadly combat weapon. The Glaive-staff counts as a magical Great weapon.” I’d suggest halberd as that’s what a glaive is closest to and also make it a magic weapon instead.
I think of it more like a beastman bray-staff, which is an arcane item IIRC.
Other things to note are capital letters and full-stops. Otherwise, it looks good to me! (I hope this doesn’t sound disheartening, it’s all meant constructively…)
Yeah. It’s a WIP. I’ll give it a proper read for correction later on.
Thanks a lot for the suggestions though.
I have been thinking of changing the system, so that each priest may take only one power, but making it not count towards maximum magic item cost allowance. This would make it a whole lot better.