Hobgoblyn:
Murderball is the name of the documentary about Quad Rugby.
http://www.imdb.com/title/tt0436613/
Anyway, Dodgeball or Soccer (Football) using WarHammer figures and teams could be pretty cool.
In the former BS could be used for throwing, strength uses for far you can throw the ball, toughness for your chance of catching the ball, initiative for dodging, W for number of hits you can take before being out…
Move would obviously stay as move, but I am just not sure what one could do with WS or Leadership.
Of course, in this set up I think the stats for Goblins and Hobgoblins need to be changed around a bit because one would imagine them to be much better at dodging than their Initative reflects (I don’t really understand why they have I of 2 anyway).
In the case of Soccer (Football)…
M would be move, WS would be your ability to knock down opponets, BS would be for accurately kicking the ball, S for how far you can kick the ball, T for your ability to take a hit, I would be used for your ability to kick the ball first if you are in an adjucent square and also the ability for the Goalie to get in the way of the ball once it is kicked, W would reflect how much of a beating you can take before you get injured and finally Ld would be… well… I am not sure. Ld could reflect your team’s ability to work together, I suppose. So when you are passing, you have to make a Ld check for the other member of your team to correctly catch it and this becomes increasingly difficult with each concurrent pass.